@AOD_CapStar362 wrote:
No one asked for the specialists to begin with - it simply got thrown in our faces without any ability to vote or even discuss it. we as the player base finally stood up and hurt EA where it counts, the Wallet. 2042 had over 100,000 Simultaneous players - then POOOF down to 30-40K within a WEEK. with god knows how much revenue in refunds. We started the fight to tell EA - "Listen Up, we are done with the BS"
If you want the NEW game, maybe go play a NEW GAME, a good number of us have been around the block, and we prefer the way BF Has been for 20 years now.
You sound like we've put all of our lifetime savings into this game, as investors, and contracted EA/DICE to create a game only for us - a minority of BF die-hard fans who now have a family to feed, bills & mortgage to pay, kids to care of etc. - boomers in one word (mytself included).
Well, now there is a new playerbase who needs to be appealed. This new & fresh playerbase wants innovation, evolution, something new from this franchise - not the old & rusty features which worked, not gonna lie, for 20 years or so.
But saying that the new playerbase needs to go and play a 'new game' is totally wrong because we, so called BF vets (I hate this term) are a minority right now - 5-10% of the total playerbase. In order to remain relevant we need to adapt and evolve not them.
Your example with the release Steam no. is irrelevant here, same I could say about Halo Infinite which is a F2P, in the first week of release had 250k concurent players and now barely survives with 3-4k. Another example is Cyberpunk 2077 which had 850k at release and now when the game is worth playing it barely has 13k concurent players.
In conclusion, thanks for the history lesson, but I don't agree with your views and I prefer not be be on 'the right side of history'.