So first of all I hope that they remove random bullet deviation and static middlescreen crosshairs. I mean this balancing concept is so ancient and 'gamey', it's time for innovation! In the trai...
@-ExiLe_ZH Personally I would like them to bring back the original Bipod functions that the have on bf3 and BF4. Hopefully it's not the one class has the best weapon while the others get nerfed left and right.
@PacNbowls I think the "reticle bounce system" (for the lack of better terms) I've been talking about is the perfect tool to balance bipods & machineguns. So with this tool the bipod basically works the same as BF3/4, but with the difference that the patterns are now visualized with the reticle, where it shakes less violently when deployed > reducing the area of spread.