Yer we need LASERs, ohh wait let's use hitscan too. It is a game? Yes, but having every bullet go exactly where aimed is over the top. Actual real life doesn't even have that.
What is being asked for is a very fast TTK, you may as well make every bullet 1 hit kill
Gun mechanic may have been good to some in BFV but the TTK sucked. Which was a big complaint in BFV.
Many ask for the ability to counter when in a vehicle yet for infantry we have the ability to counter snipers but someone with AR at 100m still needs to be able to kill all fast because it is not fun for the shooter, great logic applied selectively.
Again youse are playing a game. If real life stats like RPM are used with low BTK the TTK becomes too fast with the massive full damage hit boxes players have, so other stats need to be adjusted. Having accuracy as the only factor in a game when weapons failure, temperature, wind or muscle fatigue are not factors, makes it to low skill and easy to kill. This is why precision(spread), velocity, gravity and drag are need to make killing harder and requiring skill.
People need to think of all players not just the how the AR shooters feels.