Forum Discussion
> Heli's, especially stealth heli's have to deal with by far the fewest threats.
No, it deals with everything as well. GL playing in stealth mode only.
> You can make a list, but who are you trying to convince? And of what?
The list is made. You couldn't stop it but I understand that it prolly makes you mad because you STILL can't get the heli down.
> Armor and infantry have to deal with far more threats
No. Until Rao hacks your gun on infantry I won't be satisfied.
> you aren't going to get much sympathy from that audience.
There are multiple people who agree with me here.
> Did you submit a bug report? I looked and didn't see anything. The only mention of a SOFLAM bug actually benefits air vehicles.
Oh, maybe some1 is gonna help me with it as well! M5 flies at its usual speed after SOFLAM and if fired close it's impossible to react to this speed, which is prolly around 3x of normal AA rocket speed. It should have the regular AA rocket speed with current server pings and netcode.
@-AC-Ju5t1ce wrote:
> Did you submit a bug report? I looked and didn't see anything. The only mention of a SOFLAM bug actually benefits air vehicles.
Oh, maybe some1 is gonna help me with it as well! M5 flies at its usual speed after SOFLAM and if fired close it's impossible to react to this speed, which is prolly around 3x of normal AA rocket speed. It should have the regular AA rocket speed with current server pings and netcode.
I'm not sure I 100% understand. You say the M5 flies at normal speed towards a SOFLAM target ... and that qualifies as a bug because it gives you too little time to counter it?
That doesn't really fit my definition of a bug.