Forum Discussion
@AngrySquid270 wrote:
@-AC-Ju5t1ce wrote:
@CPT_GASLIGHT wrote:Go give flying a whirl buddy. Here are’s an in-exhaustive list of the stuff you need to deal with.
1. The other helicopter/jet with missiles/guns
2. Possibly 2 transport helicopters, with a 2 shot 50mm and 2 miniguns that are better than the miniguns given to ground vehicles. The Condor can also just ram you if you are on the Russian team.
3. Possibly 2 Wildcats with insane gun and missile range. Missile lock-on time is less than one second and both missiles can be fired almost simultaneously.
4. Rao hacks that pretty much prevent you from playing the game for about 10 seconds.5. Stinger missiles from all across the map.
6. Lis missiles with terrible hit detection that don’t even need to touch you to blow you up.
Seriously, go try and see how many kills you get before being grounded. I’m betting less than 3.
Also, unlike infantry, you can’t be revived and if you die there’s a 1:30 cooldown. Please tell me how the flares are unfair?
We also must not forget to add these to the list:
7. Soflam to allow bugged, ULTRA speed one-shot M5s to be shot at you.
8. TOW missiles from tanks and (LOL MOMENT) hovercrafts9. With recent changes to armor, even 40mm/50mm from jeeps downing the stealth heli in a few shots.
10. Sundance grenade tracking air as well....
Having listed all that and maybe to some surprise, I honestly don't expect things to change much for helis at the moment. The game is very casual and unbalanced in some aspects. Some of those unbalanced aspects connected with air are obviously far below the sanity level (Liz and Rao for certain).Heli's, especially stealth heli's have to deal with by far the fewest threats.
You can make a list, but who are you trying to convince? And of what?
Armor and infantry have to deal with far more threats - you aren't going to get much sympathy from that audience.
Also I'm not familiar with this SOFLAM bug. Did you submit a bug report? I looked and didn't see anything. The only mention of a SOFLAM bug actually benefits air vehicles.
Convince whom? People with common sense. Not .4 KD revive farmers.
So what if infantry actually face more threats? They’re infantry. That’s why infantry can respawn within 10 seconds and can be revived.
@CPT_GASLIGHT wrote:
Convince whom? People with common sense. Not .4 KD revive farmers.
So what if infantry actually face more threats? They’re infantry. That’s why infantry can respawn within 10 seconds and can be revived.
So what?
You are making an argument that the game is imbalanced with heli's being the victims.
As evidence you list the threats Heli's face...which happens to be far less than armor and far far less than infantry. It reads like "We face the fewest threats, we are the victims. If you aren't convinced by that then you lack common sense. Oh and your stats are probably bad".
If your goal is to persuade non-pilots then I'd recommend a different approach than bringing up the # of threats...or the personal attacks.