Forum Discussion
2 shots on a light infantry vehicle should not destroy the vehicle that quick, the damage is too high.
Yeah, flare is forced, they duck and cover, come back 30 seconds later to do it again. Helicopters are overpowered
@NoonsYo wrote:2 shots on a light infantry vehicle should not destroy the vehicle that quick, the damage is too high.
Yeah, flare is forced, they duck and cover, come back 30 seconds later to do it again. Helicopters are overpowered
And 3 guided lock on missiles with hardly any delay between each lock destroys a tank which happened to me on Oribital yesterday.
That's broken balance.
- Necromantion4 years agoSeasoned Hotshot
@Tank2042Man You clearly havent flown Heli either, as its like 15 seconds between each ATG missile minimum, theres no "with hardly any delay"
- 4 years ago
@Necromantion
I have been locked on to, been hit by the missile and a few seconds later the chopper locks on to me again and I get hit again and then a few seconds later another lock on and I was blown up.
Same chopper hit me 3 times with 3 lock on missiles in quick succession.
It doesn't take 15 seconds for the chopper to lock on after the first hit.
They literally lock on again within a few seconds after the first missile hits.
It's totally OP and they need to nerf it.And to add to this I have had my tanks health reduced to 20% from one lock on chopper missile and the rocket pods.
20% health after one encounter is OP and reeks of BF3s attack chopper vs tank broken balance.
I grant choppers should have the upper hand but that kind of balance is garbage.
BF4 did it right and one major reason was tank APS. In 2042 we have nothing to protect us while we wait for an opportunity to take a pot-shot at the chopper.
- Necromantion4 years agoSeasoned Hotshot
@Tank2042Man Theres a significant cooldown on the ATG missile, this shows you have really not flown at all.