Forum Discussion
4 years ago
@Necromantion Yes, I suggest we make the gunner turret restrict in turn speed radius like with tanks. Pc mouse player can turn way too fast the thing and rack up insane ammount of kills. This would support also teamwork with the pilot cos it would motivate him to turn in copilot favor or sometimes favour himself in his own targets as in vehicles
I think we need to consider more pc users with controller users in turns of balance issues.
The only way how is to restrict turn speed radius of copilot gunner turret.
I think we need to consider more pc users with controller users in turns of balance issues.
The only way how is to restrict turn speed radius of copilot gunner turret.
4 years ago
Shroud, a well known top streamer even says the gunner pilot gun is worthless now.
We can all agree then it's been nerfed too much, please fix it as soon as possible. And stop nerfing things too hard. Thx Dice still ultimate fanboy though 😇
- UP_Hawxxeye4 years agoLegend@BelgianStylezZz
they just plain nerfed the gunner the wrong way imho.
The problem is that the gunner could hit people bellow from more than 400m away.
The fix to that is to reduce the life time of the shots like with the AA tank shots instead of reducing the damage...- 4 years ago@UP_Hawxxeye Yes, that's a good point. It was boring they could fly high in past and just use tv guided missiles and gunner. Gameplay > realism is important.
- Necromantion4 years agoSeasoned Hotshot
@UP_Hawxxeye I agree and there still can be some level of realism retained.
There were better options to handle the balance of the helios or to combat certain playstyles than what was done for sure.