@Man_iLoveFishing
You are incapable of having an actual discussion about balance. You wildly over estimate the skill needed to fly in this game. Consistently being able to go 100-1 is not a properly balanced game. It's not that you're oh so special, and oozing with talent... it's that the game is designed poorly and incredibly unbalanced.
I haven't played the game in months at this point, but when I was playing the Wildcat was useless. Any competent pilot could pretty much ignore you. Air vehicle flares come up way faster then the Wildcats. So you could lock on, shoot at them, they'd flare. Meanwhile, they lock onto you, dip behind an object for a couple of seconds, come back with another flare, lock onto you again, all before the Wildcats flare would regen. So why do the Air vehicles flares regen twice as fast as ground vehicles? How is that balanced exactly? Or make any sense?
Then Attack helis could just come straight at you and out damage the Wildcat, head to head. A big heavy ground vehicle versus an Aircraft, ridiculous. If you say that meta was okay, then you're a complete joke.
Combined arms is very hard to balance in a way that makes it fun for everyone. The current problem is that Dice focuses way too much on you nerds at the expense of everyone else. BF would be infinitely better if they treated flying as the novelty it really is. Air vehicles are weak in real life, they're fragile, anything that flies needs to be light enough to get off the damn ground. They're not armored tanks in the air.