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AJ_Clickz's avatar
AJ_Clickz
Seasoned Hotshot
4 years ago

Helicopters are dominating in Breakthrough

A good pilot, is virtually impossible to take down. Infinite flares on rechard just results in the helicopter flying off and waiting for cooldown.

You've gotta add some sort of attrition to these choppers or add anti air stationery weapons scattered around the map like in every other Battlefield game.

It's no fun having to constantly be farmed by helicopters as an infantry player on the defending team.

28 Replies

  • Ai-Fluffy's avatar
    Ai-Fluffy
    Seasoned Ace
    4 years ago

    Did this for one go in conquest.  Very rarely go in anything other than catching a lift, thought meh, why not.

    50mm cannons are a complete joke.  No wonder I have so many deaths to them

    How can ANYONE think this is balanced.

    Add the stealth heli that ALSO has flares and is insanely fast.

    Yeah, a lot of thought went into this honest.

  • xpaydayx's avatar
    xpaydayx
    New Hotshot
    4 years ago
    @Psubond So the stars aligned and the hind was op? Lol what you described is literally 5% of hinds or less.
  • The problem is the lack of proper damagemodels and helos having HP like they were flying tanks with 65 tons of armor. Even the littlebird can take tens, if not a hundred hits from a 20-30mm automatic cannon and just not care. Fly away for a few seconds and you are fully repaired. Even being on 1% of health and burning does nothing because it fixes itself instead of destroying the helo.

    Fixes:

    * Make helos take more realistic damage, from all weapons. (example:  no damage to hinds, because they are armored, from small arms fire, but everything else. The littlebird should be possible to bring down with just about anything because you actually can irl, there is a reason they arent used as gunships in real life.

    * No more automatic repair (of anything please), make them have to land to be repaired by an engineer, or on a landingpad. Which would also make the engineer-tool usable, now it´s basically a waste of an equipment slot.

    *No more infinite ammo and flares, make them have to restock at "base", a landing pad or from a dropped crate like everyone else (same for every vehicle please).

    This way the guns dont have to be nerfed to crap like they are now. It´s ok for a 30mm cannon to have splashdamage, just make the helo a helo and not a flying tank.

  • Simple answer:

    LFG for one other person to run AA Launcher and have a Rao hack the helicopter. Within the time of the helicopter being affected by the hack, launching 2 AA rockets when they are hacked and are trying to deal with the hack the AA missile has more than enough time to reach the heli to take it out. If we are talking the Transports, more AA, better affect.

    Been bullying multiple Heli abusers by this tactic, instead of them going on massive killstreaks, they just die and rage quit from not being able to react fast enough.

    Think bigger than just simple gameplay, get that bread.

    Stop crying over not being able to mindlessly play the game yall, no one wants to problem solve more than just one reaction.

  • So, the way I see it, several things need to happen regarding helicopter power level.

    1. Nerf the 50mm cannon against infantry, but slightly buff it against vehicles.

    2. Add some kind of visual effect (an easy, lightweight one, so it's easy on people's hardware) when a vehicle is hacked or EMP'd. Some kind of 2D electricity effect would do, and be lightweight on graphics.This would allow teams to capitalize on Rao's power.

    3. If a lock-on is started on a Stealth helicopter before it enters stealth mode, the lock-on should persist. As it currently stands, entering stealth mode is basically like having a second set of flares.

    4. Buff the main cannon of jets, and reduce the time in-between Anti-Air missile fires. (AGM fire rate should stay the same.)

  • @SgtHL By the text you are writing i have feel thats the first BF you are playing. Helis, except Hind are super weak in this BF actually. They were never that weak ever before. So in my opinion you must buff helis, since you are waaaaaaaaay too fast down, if there are just few players on ground which know what they do.
  • SgtHL's avatar
    SgtHL
    4 years ago
    @AfRo_HoRmEr I have played ever Battlefield game there is, actually i played when it was still called Codename Eagle. You are simply wrong, the helicopters have never been as powerful as they are now when it comes to hp and being able to take incoming fire and not even care. The guns are kinda weak though, but the helos themselves are not.

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