4 years ago
Here are August patch notes
interesting changes, helo pilots won't like them
interesting changes, helo pilots won't like them
i doubt ea will even mention battlefield
is the sfar still bugged? was thinking about doing T1 on that next but if i can't ADS sometimes i'll do the mp9 or something else
@UP_Hawxxeye wrote:
@DeepSixxxx wrote:@0_Katsui The cannon is its main air v air combat. Now it'll be inferior to all other heles. Honestly I can't imagine even being able to kill a Hind/Condor any more.
No it not. The main Air vs Air gun for the stealth helicopter is the other gun that one can select in place of the HE 30mm cannon. The dual HMGs that are basically a better version of the nightbird miniguns
Those overheat very fast, do less overall damage than the nightbirds miniguns, are accurate to much less distance, are much harder to hit targets while moving quickly, and even harder to hit targets that are moving quickly. Typically you're both moving quickly in encounters, making them only useful for close range.
And then since you've made the hele a triple HMG loadout, it's fairly useless at doing anything but being pesky to other aircraft - forget killing infantry unless you want to be m5'd. The current 30mm with its fast overheat is still a better pick than that option for air v air.
(TLDR: horrible loadout)
wonder what they broke with the load outs that they locked the ability to save them for now.
Who knows, I played a few rounds earlier and didn't notice anything?
M5A1
- Reduced the M5A3 Close Combat rounds damage
- 0-20m - 22 -> 18 damage
I find this very confusing. M5A1 M5A3???
The M5A3 with close combat round did 28 Damage per shot not 22. If the M5A3 have been nerfed to 18 dmg per shot, then the TTK will have gone from 195ms to 325ms. Why would you ever use close combat ammo after this nerf? Even with short barrel, close combat ammo kills slower then just leaving the gun blank with no attachments.
Is this correct @Straatford87?
@CloverDeuce wrote:
@InS_Hypno: I'm on here pretty much every day M-F and have never seen anything concerning the M5A3 being OP. Close Combat ammo gives you faster fire rate at reduced damaged and range. As it should be.
With Short barrel and close combat ammo the M5A3 had lower TTK then both the K30 and Mp9. It also had less recoil and better accuracy. Only drawback was hipfire. But the amount they have nerfed it is insane, I am guessing its a typo and it should be 28 dmg > 22 dmg but you never know with EA.
The Aim Assist on PS4 really helps. Just played a couple matches and it is way smoother. I think they got rid of the input lag too. The improvements to Koleidoscope are very good.