Forum Discussion
3 years ago
Its basically because players are now put in closest region if they have none available thus needing to implement huge amounts of lag comensation to make the game playable for them.
Thats what the netcode improvement's actually really meant in the patch notes........netcode improvments for non local players.
3 years ago
@emerson1975 It IS the major downfall of so called "competitive shooter games" in this, the last generation and future generations of gaming. I get 15-18 ping to my local AWS server farm and I am at a detriment against high ping players due to no fault of my own.
Back in the day before they started this lag compensation crutch they code into the game like they are doing anyone any favors you had compensate for your own lag. YOURS! You learned how to lead your target or how to deal with it. Instead, they handicap everyone else because someone else has a bad situation.
Sounds like a certain ideology sweeping the world these days huh! Yeah, it's that asinine.
Back in the day before they started this lag compensation crutch they code into the game like they are doing anyone any favors you had compensate for your own lag. YOURS! You learned how to lead your target or how to deal with it. Instead, they handicap everyone else because someone else has a bad situation.
Sounds like a certain ideology sweeping the world these days huh! Yeah, it's that asinine.
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