Forum Discussion
- 3 years ago
Players that are having issues, please enable your network stats:
https://answers.ea.com/t5/Technical-Issues/Update-1-0-0-Network-Graph/m-p/11544075#M25284
Then when you are having this issue in-game, note your ping and any PL you might have, then post in here with that info and the platform you are playing on.
We need to determine if this is client or server-side and if there are any settings that can remedy this condition. Is it mouse/input lag, network-related, front end, back end, etc?Some players don't have this issue, would be curious to know what their info looked like too.
- 3 years ago
I would also try to record some gameplay, but for me, this is bugged. I am running Nvidia Geforce Experience to do the live capture and unfortunately this insists on capturing one of the other monitors but not he one the game is running on. I tried to figure out how to select the monitor for live capture, but usually I get a video of my Teamspeak and Browser window in the screen to the right and not of the actual game.
If someone has a hint on how to fix that... ;/ - 3 years ago
@Adamonic
https://www.youtube.com/watch?v=RX8AUl3npYs
https://www.youtube.com/watch?v=D1aXuFhInxk
I have tons of video footage but don't feel like editing it. - EA_Atic3 years ago
DICE Team
That's less of a hitt reg issue more of a TTD (you getting shot) vs TTK (shooting a person) @TeiIzeitREKTor,
Where hit reg issues are when you are shooting a person and you can see the shoots land on the player but don't register or damage them.
/Atic - 3 years ago@EA_Atic
For the 1-2 frame deaths, Youtube videos won't do any good anyway as the videos there are max 60fps whereas the game locally runs at >120fps and you would be missing much that way I guess. But for the non-existent hitreg it could help to have Youtube videos.
Still, from the two videos it seems like at least the TTD was PRETTY short in both situations (but more than 1 frame though). - 3 years ago@DuaneDibbley try setting your 2nd monitor to primary then set the 1st monitor back to primary. For some reason Nvidia thinks that your 2nd monitor is the primary one, so doing this sometimes fixes the issue.
- 3 years ago@TeiIzeitREKTor First one I saw 3 separate hit markers, don't know if that is enough to kill you without a H/S.
On the second one, it was a Console Aim Assist Headshot on the 2nd marker. Not much you can do there.
I never kill anyone like that, my TTK is super high, yet my TTD is super low, like both of your videos. If they were equal, I would have no problem with it, however, I never get a kill like that. I even get H/S hit markers and they don't die. - 3 years ago
That's the problem. I often need an entire magazine to take out a single player. But I myself am sent to hell with 2-3 bullets. Up until the penultimate patch, the game felt good to me. It's unplayable since the last patch. A developer has to play on my PC (with 12ms) to see that you can't play like that. The funny thing is: it wasn't like that before! It all felt good and now you feel like you're out of sync with the server. It's better with VPN but not as good as it was 6 months ago.
- Sch1ll13 years agoSeasoned Vanguard
@DuaneDibbleyI had that some problem too with shadowplay, make sure that you monitor your game monitor is set on as 1st monitor in the windows settings. If doesn't work temporarly disconnect your 2nd monitor and reboot your pc. It should work then, at least it did for me.
- 3 years ago
@EA_Atic wrote:That's less of a hitt reg issue more of a TTD (you getting shot) vs TTK (shooting a person) @TeiIzeitREKTor,
Where hit reg issues are when you are shooting a person and you can see the shoots land on the player but don't register or damage them.
/Atic@EA_Atic Here is a video of my bad TTK. It took 15 bullets to kill one player, and I used 22 in all and couldn't kill 2 with the majority of the rounds hitting them. It should be 4-5 bullets to kill based on dmg charts and range. So I either missed half my bullets or my rounds are not registering.
In previous titles, I was able to come off the first target quicker. Now I am lucky to kill 2 with a full clip.
- 3 years ago
Can you play a first person shooter at 150ms?
- 3 years ago
Now this is how fast I die every time, literally .25 of second. This guy even shot thru a teammate to kill me. That was 3-4 bullets like it should be, but my kills are never like this.
- 3 years ago@TeiIzeitREKTor That shows you how much lag comp is being used to make it so playable …..now just think how this player looks against local player perspectives.
I have played many games back in the day with high pings and it’s never played as well as that! - GrizzGolf3 years agoSeasoned Ace
Since the last patch I never or hardly win 1v1 gun fights.
I always rock an AR and if I meet the BSV or MP9 or K30 I'm dead before I can even react.
- EA_Atic3 years ago
DICE Team
Can you upload that to YouTube instead for better quality. :P @Adamonic,
@TeiIzeitREKTor, based on that video it looks like you can. The TTD in the end is very fast on you, might be connected with the 150 ping.The 200 ping videos is also from March I would like to see more new as a lot changed with Seasons 1 patch.
/Atic - 3 years ago@TeiIzeitREKTor wow that's really screwed up. Actually explains certain situations I had in game.
Imagine living in area with under 15ms ping. - 3 years ago
I would also normally say that the turbo kill is at the 150ms at the end of the video. But my experience is that it would have happened the same way with 15ms.
Here's an example from just now:
https://www.youtube.com/watch?v=Q7f83qQWPwE
How to play BF2042 like this?
Here is another scene:
https://www.youtube.com/watch?v=CG5HWvDAkkE
I count at least 3 hits and the opponent still has 65hp. Is it wanted like that?
- 3 years ago
@TeiIzeitREKTor wrote:I would also normally say that the turbo kill is at the 150ms at the end of the video. But my experience is that it would have happened the same way with 15ms.
Here's an example from just now:
https://www.youtube.com/watch?v=Q7f83qQWPwE
How to play BF2042 like this?
Here is another scene:
https://www.youtube.com/watch?v=CG5HWvDAkkE
I count at least 3 hits and the opponent still has 65hp. Is it wanted like that?
I can second this. I also had such moments in the game. Now at least I know it wasn't completely my fault.
- 3 years ago
- EA_Atic3 years ago
DICE Team
So the issue is the TTD is to much vs the TTK feel of the game instead of it being an issue with hitt reg? @TeiIzeitREKTor,
/Atic - 3 years ago@TeiIzeitREKTor oof size large. For me it is only from time to time. Tho sometimes I feel that the game just doesn't like me anymore and after that it is fine again.
- 3 years ago@Adamonic always has been.
- 3 years ago
I suspect this is all related.
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