Forum Discussion
Hi @TeiIzeitREKTor, the video you uploaded is a good example of TTD being very fast.
One thing to note, if network is good one day and bad another, it means majority of the time the routing of your network are hitting bad hubs towards our servers. (I see this in all games)
/Atic
- EA_Atic3 years ago
DICE Team
Hi @LlamaWithKatana, video examples of it would be great. If you have Nvidia card using shadow play can make it a lot easier
/Atic - LlamaWithKatana3 years agoSeasoned Ace@EA_Atic I will try to capture today such moments but yesterday was really bad in this regard.
Also I hope you saw and passed the info about season badge. I'm almost level 70 but have only 602 points in badge progression. Each game I get at least one token but for the whole 4h of BF yesterday I've got 1 or 2 points of progression for badge. - EA_Atic3 years ago
DICE Team
Badge not tracking as it should is a known issue. @LlamaWithKatana,
Main topic here: https://answers.ea.com/t5/Bug-Reports/Bug-Possible-Season-1-Badge-Not-Leveling/m-p/11597641#M17704
/Atic - 3 years ago
My issues most definitely started after v1.0.0 that stated net code improvements for all guns.
In reality it’s made my 20ms connection feel like a 200ms connection and it’s not playable due to one bullet deaths constantly and deaths literally seconds behind cover oh and my bullets turning into marshmallow’s.
It’s very clear EA has got rid of load of servers so to compensate for players that now have higher ping the lag compensation has been increased but at a detriment to the local players game.