Forum Discussion
LlamaWithKatana
3 years agoSeasoned Ace
@EA_Atic after patch it got even worse. Both hitreg and TTD. I died from SFAR-M in under a second from full HP. Even with all headshots (which weren't the case since it is not in kill feed) it is way too fast for that gun. And my ping below 15 most of the time and below 20 all the time. Depending where exactly servers are hosted I live few hours (in average) from em.
EA_Atic
DICE Team
3 years agoHi @LlamaWithKatana, video examples of it would be great. If you have Nvidia card using shadow play can make it a lot easier
/Atic
/Atic
- LlamaWithKatana3 years agoSeasoned Ace@EA_Atic I will try to capture today such moments but yesterday was really bad in this regard.
Also I hope you saw and passed the info about season badge. I'm almost level 70 but have only 602 points in badge progression. Each game I get at least one token but for the whole 4h of BF yesterday I've got 1 or 2 points of progression for badge. - EA_Atic3 years ago
DICE Team
Badge not tracking as it should is a known issue. @LlamaWithKatana,
Main topic here: https://answers.ea.com/t5/Bug-Reports/Bug-Possible-Season-1-Badge-Not-Leveling/m-p/11597641#M17704
/Atic - 3 years ago
My issues most definitely started after v1.0.0 that stated net code improvements for all guns.
In reality it’s made my 20ms connection feel like a 200ms connection and it’s not playable due to one bullet deaths constantly and deaths literally seconds behind cover oh and my bullets turning into marshmallow’s.
It’s very clear EA has got rid of load of servers so to compensate for players that now have higher ping the lag compensation has been increased but at a detriment to the local players game.