4 years ago
Hoovercraft unbalanced
Seriously boys, this hovercraft is stupid broken. It takes 4 smaws to kill it. Not joking, direct hits, it takes 4. The vehicle health and damage is completely unbalanced, the same way it was in the ...
There are many problems with Hovercrafts:
- they're firepower is OP
- they take too many rockets to destroy. It should be maximum of two rpgs to destroy as it's a small vehicle
- The hit registration of rockets seems to be off... there are moments when I fire the rocket away and no damage is applied
If they disabled something as small as Espinoza's riot shield then they should definitely disable this vehicle until they balance it.
I agree with you. The hovercraft should only be a transport that can solve all terrain problems and deliver infantry quickly. It is the job of the main tank to support the infantry with heavy armor and high combat capability.
But in reality, the hovercraft has the agility to absolutely run over enemy soldiers, deadly miniguns, and excessive armor that can withstand over 200 armor-piercing rounds.
Yes, the drivers would be fun. From an infantryman's point of view, the hovercraft is uncomfortable itself.
The team tweeted this out today regarding the LCAA Hovercraft: