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RussianCivilian's avatar
4 years ago

How did it happen?

This is so funny. Really.
For some reason, World War 3, which is being made by a SMALL Polish studio, looks more like what a battlefield should have been than the battlefield itself from its developers.
Yes, they fixed key bugs and issues. Yes, the shooting has become more adequate, but still broken - they still cannot guess that an SMG can NOT be more effective at a distance of 60+ meters than an assault rifle or a machine gun - simply because of the caliber! But for some reason, with an SMG, you can literally melt players at 50-60 meters, when with an assault rifle or a machine gun you have to sweat a lot to make a frag already at 15-20 meters, if not 10.
Or they have a Winchester, which is in the shotgun class, which for some reason CAN kill in 1 headshot, even at distances of 60-100 meters - and DMRs, which are actually rifles - CANNOT kill with a headshot, even at close range, even from 0.1 meters!
In the same World War 3, for some reason they made shooting COOL - you want to shoot there! And in battlefield, the "little indie studio" somehow couldn't do the same.
Here, for now, I just want to finish off the battlepass and never come back here again. Shooting changes and a new map somehow save the day, but not much.
But CARL!
In the 8 months since release, we've only received 2(!) new weapons, one specialist, and ONE map! Even I, who didn’t follow the chronology of content in parts 3 and 4 of the battlefield, already found out from everywhere that they had many times more content in updates over the same period than there is now in all of 2042 !! As the saying about this update already goes - "map, woman, two guns."
It's just ridiculous - they update the portal mode, abandoned the hazard zone - WHAT is the point if you haven't fixed and filled the main part of the game with content yet?????
This is the face of the game, this is what most players should play and evaluate the entire game on this content!
Triple A studio can NOT make the most banal server browser! It sounds so funny that I don't laugh at it anymore because I'm tired of laughing.
And this stupid excuse about the absence of a score table? (Which they did months after release - it's SO hard, it's just indescribably hard to put the numbers that are already in the game into the table!) Allegedly, it increases the level of toxicity in the game.
Have you noticed HOW the level of toxicity increased a lot after the scoreboard was finally added to the game? Spoiler - ABSOLUTELY NOT CHANGED!
In general, I'm waiting for the open beta test of World War 3 and its further release, and 2042 goes on the shelf, from where I will only periodically get it.

Paradoxically, a shooter game in the setting of a modern war from a really small studio is better in everything except graphics (and not much - only due to frostbite) and the number of players on the map (which is basically solvable) than a grandiose project from a triple A studio that has been working on it for several years.
It is still a mystery to me what prevented Battlefield 2042 from being made, like 3 and 4 - but better? What prevented the concept of battlefield, which everyone knew and loved, from doing THIS?
Although, unfortunately, I seem to know the answer, and that answer is money.

8 Replies

  • Everything what DICE had to do was to make a BF4 remaster, but what they made is a Call of Duty Modern Warfare remaster, which isn't even well made.
    The whole game was made to sell, not to play, which shows.

  • @SpudBugIt's one thing to love a battlefield, but to deny its terrible state and turn a blind eye to it is a dubious solution to the problem.
    They did something, yes. But look.
    - they have already stated that they are already working on the next part of the battlefield.
    - insider stuffing that a very small development team is currently working on the game. Dice denied these words - but for some reason (really, for what, I wonder?) - I do not believe them.
    - the game has been in release for 8 months already, it will soon be a year - the game has appeared - fixing numerous bugs that broke the game (there were SO many of them that I will not list them); as many as 2 (!) weapons; 1 specialist (who, to my great surprise, does not feel broken); 1 map (the ONLY normal map among all existing in 2042); new coloring pages for specialists, in the amount of several pieces. Oh yes, and two new helicopters that are actually the same. (another stupid thing in the game - the vehicles on both sides are absolutely the same, except for the appearance and transport aircraft, but you have to upgrade them separately)
    By the way, the current first season is more like releasing content at the end of the active existence of the game - when everything that is possible has already been released and now they have figured out how to add a little more.
    All these signs show (and many on the Internet have the same opinion, including various reviewers) that the Dice are going to merge 2042.
    They will release 4 seasons and that will be the end of the game. They would have quit the game by now, but bad luck, they sold out the gold and ultimate editions, which OBLIGATE them to release at least 4 seasons.
    Now they will release them, with a minimum amount of content, and the game will end there.
    I may be wrong (and it would be nice), but so far everything is moving towards this.

  • CyberDyme's avatar
    CyberDyme
    4 years ago

    Disaster on so many levels.

    There is no way to sugarcoat descriptions of this AAA game release, when its flat-lining to zero like this within just 6 months post launch...

    @RussianCivilian ,

    With regards to your good question "How did it happen", many well meaning contributors chipped in very early on this already in the early development stages of the game.  And that up till and also shortly after launch point of the game.  So it's not like the EA/DICE team had no clue on what the opinion was of the existing BF Community.

    E.g. I wrote this segment just few weeks into playing this game on what I found missing/not working as I considered it should, to be a Battlefield game that I would care about playing long term:

    Solved: Played 100+ hours now. The honeymoon is over. Going from somewhat positive to... - Answer HQ (ea.com) 

  • @КиберДайм Oh I saw this post.
    But that's the point.
    I saw on the release of the game that disappointed me, like many others - its technical concentration, the core of the gameplay, when in the first months after the release it was impossible for me to find an ammo box anywhere near, unless I was wearing it and other.
    Well, I thought, now the dice will look at the reviews, work with them and improve the game to the level of candy, and everyone around also kept saying that parts 3 and 4 also launched clumsily (I myself didn’t find these launches, and I didn’t really play them played - I didn’t have iron then, so that it pulled such games)
    But 8 months have passed and we have the current situation.
    And then there are two options, either Dice is really leaking 2042, or they are preparing something global for us - but if this is the second option, then why don’t they tell us anything?

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