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Should clans wanting to play together on the same team have priority over everyone else on that server? Because a server wrecked by clan play is no fun - not for the losing team certainly, but not even for the winning side either.
I usually quit those steamrolled / steamrolling matches because they’re either frustrating (if you’re getting steamrolled) or boring (if you’re steamrolling)
@VOLBANKER_PC wrote:
Should clans wanting to play together on the same team have priority over everyone else on that server? Because a server wrecked by clan play is no fun - not for the losing team certainly, but not even for the winning side either.
I usually quit those steamrolled / steamrolling matches because they’re either frustrating (if you’re getting steamrolled) or boring (if you’re steamrolling)
I played a game of Shock Ops in Battlefield 1 last night where there were no platoons on the 40 person server but the game was full from the beginning. I was playing solo on the defending team as I would assume most players in the game were as I didn't see any identical clan tags. Do you know that the attacking team was stopped three times on the beginning map at the very first set of objectives? Three battalions wiped out on two objectives. This can't be blamed on a lack of team balance but rather more than half of the attacking team choosing to camp in their spawn watching their teammates try to capture objectives and fail as they were always outnumbered.
Even when the attacking team would successfully capture one of the objectives. Those same people that captured it would have to try and get the second one too because their teammates would not move forward and support. I see more servers being wrecked by a bunch of people on teams that don't seem to be trying than I do by clans/platoons. It is almost as if we have accepted that just being on the servers doing whatever even though there is a game mode with a score and a match in progress with teams is the normal way to play Battlefield now, and the people that are actually trying to use teamwork to win are messing it up for everybody. Does this seem ridiculous to anyone else but me?
@DingoKillr wrote:
@TickTack121just stick together. 555.
OMG players are between flags so they are bad. What is wrong with you.
LOL. Look, man. If players are between flags for an extended period of time as they usually are in maps like Amiens in Battlefield 1 and those flags are always controlled by the enemy. Yes they are bad players. This is usually why that top squad has so many points because while their teammates aren't defending or capturing anything because they are playing TDM in between objectives. That squad is running all over the map trying to maintain objective control because they have to in order to keep their team in the game.
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