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Let me start of by saying that I accept all the hate I will get, and I agree with arguments for nerfing stealth helis.However I think there are smarter ways to nerf them outside of a mandatory 30mm nerf. Try to read my reasoning but tldr is at the bottom.
For reference I have played helis since Bad Company 2 Apache and Huey days. I will not be playing stealth helis anymore cause I want Huey to remain my no1 kill vehicle.
Most of the arguments I see on 30mm are amazing. Its just plain stupid, together with anti-tank rocket in one match I had over 22 vehicle kills and almost 18k vehicle damage. When playing as infantry (and I do that quite a lot I have some T1 weapons also) I hate being killed by it and as a pilot, it doesnt feel at least rewarding outside helping my team a lot.Problem is that anyone can use it. Unlike first gun you unlock, 30mm doesnt need any high skill and most average pilots who just finished learning how to fly can shread anything with it. Easy fix would be to lower its splash-damage and to make it heat-up much faster. I would say a good amount is the one 30mm on russian KA heli has.
On topic of lock-ons and Rao. Let me start of by saying that as both pilot and infantry, it feels much better to be taken down or to take down a heli with new TV rocket. **Because unlike lock-ons it requires skill.**Rao is fine as it is, as a team with only 2 or more good Raos and few lock-ons can completly shread my influence on an enemy team. Without good enemy Rao I had over 100 kills on B64. With good Raos or Wildcat (which is super strong if you are good tankist and force helis into bad situations) my kills drop to 30ish to 40ish and that is something I can almost always achive as an infantry player.
However, while Rao is in a rly good spot, lock ons should get a serious rework. Let me state that I too hate camping helis who fly too high up and just drop bombs or spam 50mm on Hind. These are bad players who contribute nothing to attacking team and ruin games for defending team.MOST IMPORTANT THING in this post is ruining that playstyle. Lock-ons should get buffed by allowing them to go to the limit of the skybox.But, they should also not work up until the height of maybe 15 meters. This way you are forcing heli pilots to choose between 2 things. Either get destroyed by lock ons and Rao(who should also be able to hack high altitude stealth helis (not planes or other helis just stealth mode) or use skill to fly low to the ground and try to evade swarms of TV and normal RPGs.
This way, you are forcing pilots to stay in Gustav range, while also allowing highly skilled pilots to help their team.
Vehicles should require a squad and/or a lot of skill to handle properly. Stealth heli is nothing like that.
Last but not least, separte at least planes in their own category. When good plane pilot is around only the best pilots can bearly survive.
Thank you if you tried to read all of it, and not just spew hate on vehicle players. Vehicles are integral part of Battlefield and they should be strong in the right hands. However that should take much more skill than it takes now.
tldr:
-Serious nerf to 30mm: both in splash and cooldown
-Buff to height lock-ons can target helis
-Buff to Rao being able to hack high altitude transport and stealth
-Nerf to lock ons by making them not being able to target rly low flying helis (this forces pilot to either die or be more skillful)
-Indirect buff to gustav and tv by forcing pilots to fly lower
-Separate airplanes into own category so they can counter other air vehicles
My apologies for gramatical mistakes as English is not my primary language 🙂
Enjoy playing the game and PTFO.
Good points. But I guess the quick fix they can do now is to lower the max height Heli could get. (In numbers I believe It should be 600 in-game or vary between types of Helis.)
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