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@S3SSioN_SoL please no... no more armor. Boris is good as infantry, as anybody else, don't know, why you try to make him a tank. The problem with him is, that he is too weak against vehicles, if he should be an Engineer (same for Crawford). The damage of the turret or the minigun is too low against vehicles, to be somewhat of a threat to anything, the bullets are too slow for fast moving vehicles (helicoper) and the time before it gets the first shot out is much too high to be any use.
And I don't say, please buff the turret, until it kills whole armies on its own... but the problem is not, that the turret has too low health, or that it doesn't bring an EMP... it is just so weak, that everybody just can ignore it.
And Crawford, I have no answer for his minigun. It is just weak. Useless against vehicle, as you are a sitting duck, while you are doing nearly no damage to vehicles. It makes more sense in close combat against infantry but the maps are not very supportive for his toolkit.
@Captain_Tachi Sadly, doing anything but what I've mentioned would make them way too strong in my opinion, particularly increasing their damage output. Both the Turret and the Minigun already do noticeable amounts of damage to vehicles and infantry.
Boris Turret can already kill you if you're not paying attention but it dies too fast, the Turrets main purpose is area denial but it dies too fast to actually protect an area long enough for Boris to notice the enemies attacking it. Crawford's minigun is strong, but the user is still too vulnerable whilst using it.
These two engineers need to feel useful and not just as a result of their gadget. Remember, they're going up against Lis, an engineer who has infinite guided rockets.
- 3 years ago
@S3SSioN_SoL I agree that both need some kind of buff. But meaningful damage and Boris turret against vehicle? Is here anybody (really anybody!) who had his vehicle destroyed through his turret? I doubt it, I am playing him now after I got Lis to T1 and no... Didn't happen to me.
If you want to buff the turret in health, bring it on one level with the robo dog.
And area denial... The turret lost its ability to shoot through smoke, the range is too short, the lock on time too long... I am on the way to T1 with this character, at the moment I think I will finish it 2025, so effective is this gun.
I have to admit that I haven't played Crawford a lot, so can't say something qualified about him.
- S3SSioN_SoL3 years agoSeasoned Ace@Captain_Tachi Regarding T1, on that we both agree. The T1 milestones are way too high for some specialists.
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