Forum Discussion
4 years ago
GetPlayerState with PlayerStateVector set to position
Will give a players xyz position
4 years ago
Hi Matty101yttam,
Did that, but the coordinates appear to be spherical, not Cartesian. I wish to draw an imaginary line across the 2D map and establish how far a player is from that line and when they have crossed (ala, no-cross snipers)
Thoughts?
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