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@UP_Hawxxeye wrote:I was looking at a video of Enders talking about the patch and the last section was dedicated to a concern by the playtesters of 3.2 where DICE had increased the ADS time of guns when the drum magazine is equipped in order to incentivize the use of smaller mags
I wholeheartedly hope that this was some sort of a experiment and nothing that will make it into live servers, it would make no sense whatsoever
Without large mags, I would never get a kill. LOL
Between old eyes, old hands, sore back from sitting at a PC so long, arthritis, and a nagging wife, I need all those extra bullets...... (nb4 comment about wife. married 33 years to my soulmate so save it)
Hi all,
So the Drum ADS speed nerf is indeed part of the last part of the Update 3.2 notes, which I explained here.
However, I would like to thank you for the feedback about this. It has been passed on to the teams.
- 3 years ago
I love the nerf, not sure if it's too much but it was a much needed change, feels like the nerf is less then what was shown in the creator event. Too many bullets just messes with the Battlefield feel, it tipped the scales of how people played the game and it just made it worse, leaning more towards that hero shooter vibe instead of an arcady milsim shooter.
It all adds to the Battlefield experience, you should never feel too comfortable.
- 3 years ago@doubleome Couldn’t disagree more. This change has really had a negative impact on the majority of gunplay in the game.
Each to their own though.
I hope it’s removed sooner rather than later. 👍🏻- 3 years ago
@VGC_Groover In what way has it negatively impacted the game? The bullets in a 20 or 30 mag round hurt just as much, they fly the same and sound the same.
It will force people to change their approuch to a fight knowing that they gotta be more accurate or change positioning knowing they need cover to reload before you could mow down a whole squad with much less thought behind it. now it might take an extra reload making you vulnerable for a little while.
Don't forget the enemy you face has the same issue so they'll change their playstyle as well. So those situations where a drum might seem necessary might not be as common anymore.
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