Forum Discussion
- ninjapenquinuk5 years agoSeasoned Ace
Glint in BFV doesnt stop some rounds being full of camping snipers.
- 5 years ago
@ninjapenquinuk exactly, no glint would make it even worse 😉
- 5 years ago
Good luck with that. I do think the glitch makes it too easy for other snipers to counter each other, so I say snipers should unit and only shoot at run/gunners. lol
- kregora5 years agoSeasoned Ace@ninjapenquinuk I find the glint mechanics in BFV most unfair. Only the recon class has glint on their scopes, assault and machine guns don't.
I haven't played BFV recently, but in the beginning machine guns were precises like a laser, and could take out every bolt action sniper easily.- TTZ_Dipsy5 years agoHero+
Long range pot shotters are probably the biggest complaint in all of Battlefield (next to anti-cheat) and I'm sure there will be a lot of angry folks out there if DICE were to remove glint outright. While I don't want to see it gone completely, I wouldn't mind a few tweaks to the formula - things like previously suggested distance based glint could work; with the new "plus" system, snipers should be able to switch to iron sights to negate the problem too which is nice
- 5 years ago@Icemangooo the whole point of a bigger map is to have more places to hide, besides with vehicles and objectives a sniper only adds to the chaos, if entire teams choose to play with sniper class then they may be missing out on objectives as a sniper is very immobile since their only prerogative is to maim a team and can not stop a flow of vehicles and infantry to take an objective. If your worried about a sniper then you truly have not understood the games objectives in conquest. Your team has to win if you die to sniper over and over then you should stop trying to take the same objective and go somewhere else, or deal with the problem at hand by solving it, sniper glare just takes away that decision making.
- 5 years ago
@blsdwarrior wrote:
@Icemangooothe whole point of a bigger map is to have more places to hide, besides with vehicles and objectives a sniper only adds to the chaos, if entire teams choose to play with sniper class then they may be missing out on objectives as a sniper is very immobile since their only prerogative is to maim a team and can not stop a flow of vehicles and infantry to take an objective. If your worried about a sniper then you truly have not understood the games objectives in conquest. Your team has to win if you die to sniper over and over then you should stop trying to take the same objective and go somewhere else, or deal with the problem at hand by solving it, sniper glare just takes away that decision making.With the plus system stopping the flow is possible. Not knowing all Specialist or details it does seem you could have Boris as sentry, RPG sniper.
- 5 years ago
The whole reason sniper glint was added, and I am most likely wrong here, was because back in BF2 and some of the others, if you knew what you were doing, you could shoot from across the map and still get your 1 shot kills safely with ease. If I recall, 2142, BF3 and BF4 had spots like that as well. But you could at least fight back a little more in BF4.
In BFV, the weather systems helped prevent snipers from camping and being a nuisance. So I'm hoping the weather in 2042 does the same. Lets be real here, most people that play snipers are trolls. They do it to get a rise out of people.
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