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- You have operators with high mobility and spawn beacons. Mobility needs to be restricted, as for the defending team it would be unfair for people to just rush them from all sides without any thought given. But yes, some of the maps feel really empty.
- Choppers are fine as they are right now. I would only increase the respawn timer from 1 minute to 5. It feels like when you take one down they immediately come back.
- Those weapons are the not worst of them all. PBK and K30 are fine as they are IMO, between them and for example an M5 is a coin toss. AC-42 with single fire is the most broken of them all right now and needs a nerf. And VCAR needs a buff too.
- I don't have performance issues. On a ryzen 5600 + RTX 2070 super the game runs smoothly even when i stream.
- yeah high mobility operators are in the game but that opens a different can of worms with McKay and Sundance getting into positions oyu are at their mercy, for example on containers you can not reach unless you are the same operator. they can break the gameflow just as fast as they improve it at times.
- i agree the spawntimes should increase globally, but i doubt they will do that.. i'd just reduce the amount of rockets the Nightbird and Attack chopper have so they have to actually somewhat aim instead of just carpeting an area
- i disagree the PBK, MP9 and K30 are either way to overused then or more likely offer little drawbacks for maximum returns..
- you can consider yourself lucky then, because i have a 2080 8GB and a Ryzen 9 3,9k and struggle to reach stable 100fps. also the hit-reg in the game is laughable at times or it teleports you around... there are plenty of videos showing all the issues the game still has. now its gotten better since launch but still far from an acceptable state for 60+€
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