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I've seen in chat on a few occasions where losses have been blamed on the number of console players on a team. It seems, to some, that the fewer console players on a team, the better chance a team has of winning.
Putting all my cards on the table, I'll state this--I'm a PS5 console owner that wishes I had not purchased this game.
That having been said, what happens when a team with a majority of PC players looks at the scoreboard and decides that console players are the ones that held the team back? Would the object be to bounce console players off of teams/squads whenever possible?
Actually, the question is rhetorical--I know for sure it would happen.
It's just a matter of how often.
@imptown wrote:I've seen in chat on a few occasions where losses have been blamed on the number of console players on a team. It seems, to some, that the fewer console players on a team, the better chance a team has of winning.
Putting all my cards on the table, I'll state this--I'm a PS5 console owner that wishes I had not purchased this game.
That having been said, what happens when a team with a majority of PC players looks at the scoreboard and decides that console players are the ones that held the team back? Would the object be to bounce console players off of teams/squads whenever possible?
Actually, the question is rhetorical--I know for sure it would happen.
It's just a matter of how often.
Different topic really but my two cents is that cross-play should be binned for the next Battlefield, it doesn't help anyone and creates another level of PC vs Console toxicity. PC players (mostly) have a completely different play style to console players. Would love to see a return of PC only version (and a Console version) with players separated onto each plaftorm, with the return of proper clan servers where you can control how much CPU / Memory you want to prevent these performance issues we are seeing with desync, lag and rubber banding.
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