Incomplete Changelogs & cheating on the rise again?
So,
first things first, a little complain about the changelogs. IMO they are.....bad. There is always so much stuff being changed which is not being mentioned in the changelog. I know, most players won't even look at them. But when i noticed for instance that the SPH charge suddenly does not stick to shields anymore, I was really confused.
At first, I though it was a bug because it's not written in the changelog, but my friends experienced the same so I guess it was changed in secret? This is really annoying.
2nd:
I know I'm by far not the best player......nor do I have the advantage of a good PC......but I noticed that the number of "god-like low-level" players is rising dramatically. And by that I mean, players who kill you on sight with assault rifle by headshot immediately, in ranges from 2m to 400m. And these "god like" players.....they just don't feel legit. Even if I manage to flank them, and shoot them from behind aiming for their head, they have all the time to turn around and kill me with a headshot?!? I do get the hitmarker for a non-lethal headshot and maybe another body-shot before I die. Don't get me wrong, this only happens with these suspicious player, normally flanking like this works like a charm (especially with the M5).
It's even sketchier if I appoach them roughly in their line of sight, I can't even fire a single bullet (even without raising the gun) before I die. I refuse to believe it's ping related, because this also happens on servers where I got a ping <15ms.
Just an example from yesterday from two matches (but it's the same for about the last 3 weeks or so), one where the guy played the Scar and headshoted everyone that left the US basis on break away, he got a 14-0 within the first minutes. He switched to the vulcan turret, got another 8 headshots within seconds!!! and that was the point were I submitted a report and left.
The next round (again break away) was no better. Even though the helis got buffed, reaching 63-0 with the Hind within the first 3 Minutes of the match is sketchy as f...
The gunner in question just needed 1-2 bullets per player, resulting in a "pop" to "pop-pop" sound experience with the killfeed being flooded by him. The team tried to take him down, but a dozen of rockets and an AA were simply not enough (and im my case also lack of skill to fire unguided rockets on moving targets). Fast forward 4 minutes, he was already at 140 to 0. I just left the game.
Moments like this are happening more and more lately......almost exclusively PC players (shame on us) and either low level accounts or young accounts with a very high level.
A few months ago, when the Anticheat was improved......these issues vanished basically over night. But now......it seems to me they are coming back. Anyone experiencing something similar?
Best regards
Evil
PS: Stop removing Conquest Large for any stupid, temporary game modes!