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10 Replies
- Lady_One2 years agoNew Ace@Kruela_Anvil A change like this was pretty necessary as jets could bounce around at full speed taking minimal damage when hitting various objects, I think including buildings on Hourglass. Sadly it seems the change is probably only surface-level and might not really fix that, and has made other collisions worse...
- MackTKau2 years agoRising Ace@Kruela_Anvil I'm not the greatest pilot so I would regularly hit trees & buildings in jets and do 360 no scopes and fly away unscathed. It was ridiculous.
@Lady_One Nothing has changed with regards to that.
This afternoon on Renewal I witnessed one jet being chased by another. First jet crashes into the ground, the chaser followed the same trajectory but with a different outcome. I captured a clip of it
https://x.com/ranzigeridder/status/1771300628129563017?s=46&t=N-7qVXRNQ-4os8dk_OK1Sw
- ATFGunr2 years agoLegend@RanzigeRidder2 Lol too funny! It sums up the game so well too, one thing we can all agree on is it’s inconsistent like heck.
According to patch notes season 7, only pondhawks and transport helo are concerned.
- MADMAC50K2 years agoSeasoned Ace@RanzigeRidder2 if anything - the second jet hit the ground harder too lol - ridiculous!
- @MADMAC50K #onlyinbattlefield 😉😂
- MADMAC50K2 years agoSeasoned Ace@RanzigeRidder2 Pilots: Air vehicles aren't OP - it's a skill issue.... ><
- UP_LordPlumber2 years agoSeasoned Ace@Lady_One But I didn't do anything. Here are a few clips of 7.0 patch, tells you a lot about collision physics in this game.
https://youtu.be/Vq3-xW3I9dk?si=UnAayD0Oohi4JidL
I can also upload a polar opposite. Especially the pondhawk. Currently, the damage it takes is so ridiculous, that it often explodes when touching the ground after I call it in. - Man_iLoveFishing2 years agoSeasoned Ace@UP_LordPlumber the thing is, these are not gone. Same goes for bird, going in high velocity, it dosnt register often. But now when you touch something slowly, kapish.
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