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@Necromantion wrote:
Remember when we used to have squad bonuses for things like spotting for kills, destroying vehicles and the like? Where did that go?
Battlefield prior to the last few games have been heavily incentivized to be squad play oriented and working with your team, this most recent game is the furthest departure from that gameplay and has been even further entrenched into this kind of "lone ranger" mindset that never existed to the extent it did before.
Voip is a step in the right direction but if people saw their points per round reduced by 30% as a result of lack of squad activity then maybe we would see more cohesiveness. * To clarify on this point I feel like squad bonuses should be added to sweeten the pot for those who play as a team. We currently dont get any assists for vehicle kills where we did damage to the vehicle, etc.
@Necromantion yeah I pointed the ribbon and medal disparity out in my pre-launch feedback and it's amazing at how little we can earn for performing individual and squad actions - see screenshot from my feedback below:
I have played hundreds of hours already and cant tell you how many times a squad is usually in 2-4 different places on a map.
- Psubond4 years agoLegend@Necromantion who gets to decide where everyone goes? the squad leader? now my game experience is depending on some random dipstick that will probably go sit on a hill and play "sniper"
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