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@edgecrusherO0 we will see, that seems like our only hope at this point.
Back to the topic, looking back they averaged a post/game update per week from launch to December 8th, then they went dark.
Since then, we had an update on Jan 19th, Feb 1st, Mar 3rd, and Mar 7th with two of those dates corresponding with small game updates (required posts). So since the start of January, 11 weeks, we have had 2 true game updates. One on Feb 1st called the Journey to Season 1 (where all the lies are at), and March 3rd (Core Feedback post - pure comedy).
The Journey To Season One is hilarious now if you go back and read it. The opening line reads:
You’ve waited patiently to hear from us...
What foreshadowing. Who knew this would apply every day since this post.
we are heavily invested and committed...
Really, I would love to see their definition of heavily invested.
working on taking action on multiple fronts...
Pull devs, gag order on CMs, reduce earnings projections, got it.
We’ve had to make some big decisions...
Decisions? You moved the Season 1 release back, that's all you did.
This decision gives us the time to focus on improving the Battlefield 2042 experience while finalizing the development of our seasonal content to ensure that it all reaches our standard for quality.
You need time to focus on improving the game you released? Isn't that what you do with a live service anyway? You are also going to finalize your seasonal content? It's not done? What?
Then they mentioned was the scoreboard, VOIP, and Player Profile in that update, all apparently legacy features. Those are base game features. How can you possibly go to work every day on this team? It's an embarrassment. Who wants a job to work for this clown show? No one in their right mind with those skills is signing up for this. They probably had to force some interns into action at this point.
Other launches were bad, but this one just feels different. It might be the complete silence on their end, but too many things point to this being a completely different outcome than BF5 and previous other titles that recovered.
@Adamonic
"Live service" with respect to Battlefield means managing a game on the back burner with as little effort as possible to keep enough players playing in order for microtransactions to be sold.
That didn't work with BF1/5 I guess, even when they had a decent amount of players playing. Now with 2042 there is basically nobody and even with moderate effort there won't be enough players coming back and even IF they would be, the current installment won't lend itself to selling microstransactions for specialists only a tiny minority wants.
It's safe to say that they realized that the microtransactions (read: monetization after initial sale) part has failed here as well and there is no reason -- from a business standpoint -- to spend more money on that one other than not killing a franchise to be able to sell the next iteration. And we know what EA thinks of killing franchises.
So, all we get now is getting kept getting in the dark and busy with answering questions about parts of the game they KNOW the answer already (as it is obvious when reading their post, because they mentioned it all in there already). Then silence until it is not viable anymore. Then maybe some new 'feedback loop' with the same result.
- UP_Hawxxeye4 years agoLegend
Think about it
Everything they say can be used against them at this point.
If they under-promise, they will get jeered.
If they over-promise they will get called frauds.
If I was in their place I would also avoid commenting without approval from the biggest cheese in the pyramid.
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