Forum Discussion
S3SSioN_SoL
2 years agoSeasoned Ace
@S3SSioN_SoLwrote:
You need to examine the "balance" holistically, I have a feeling the only reason why you don't like the Tor is because it can end your 40+ killsteaks from across the map. What if I told you, it takes as much skill to do that as it does to fly the Nightbird lmao, because beyond that the hundreds of hours you reference is just reinforcement for granular precision and consistency just like any other skill. The Nightbird is without a doubt, the easiest the aircraft to fly for many reasons. If anything about the Nightbird gets nerfed, I doubt it will ruin your fun because as I mentioned before, those hundreds of hours are not going to magically disappear, all it means is that the Nightbird will fit within its role better.
Refer to the above.
Take note, when I say fly, I refer to the mechanics of flying the aircraft, not its ability to engage targets, that would require even more paragraphs talking about its inherent agility and precision required. I could have clarified this better.
I implore you to try destroy a Nightbird that knows what they're doing, that knows to fly directly above an AA after hitting it with an AGM. That knows to look for Blasco's gadget when it can't lock on. It will be tough. Almost too tough. One could argue, that it's kinda OP. 🙂
YourLocalPIumber
2 years agoSeasoned Ace
@S3SSioN_SoL Again, this is top % of pilots who play like that. If they know where to position themselves to avoid danger, shouldn't they be rewarded for it?
I can make the same example in infantry gameplay with certain gadgets/classes that allow players to achieve high results after learning specific mechanics to give me an advantage. Should these people also be forbidden from playing the game?
Lets say I play Falck with infinite HP regain and ammo, I've learned a certain weapon for its fullest potential and now can engage targets at long distances because of recoil control and muscle memory.
I've mastered movement mechanics i.e slide canceling and weaving, learned all cover position and use it to my advantage over other blueberries.
Now does that make my loadout OP that gives me an unfair advantage, or my time and skill I've earned through playing the game and learning its mechanics?
I've no stranger to dropping 80+ conquest games on foot using most primary weapons available in game. Does that make the entire game "kinda op"? Because try fighting me 1 v 1 and I guarantee you I will win.
I can make the same example in infantry gameplay with certain gadgets/classes that allow players to achieve high results after learning specific mechanics to give me an advantage. Should these people also be forbidden from playing the game?
Lets say I play Falck with infinite HP regain and ammo, I've learned a certain weapon for its fullest potential and now can engage targets at long distances because of recoil control and muscle memory.
I've mastered movement mechanics i.e slide canceling and weaving, learned all cover position and use it to my advantage over other blueberries.
Now does that make my loadout OP that gives me an unfair advantage, or my time and skill I've earned through playing the game and learning its mechanics?
I've no stranger to dropping 80+ conquest games on foot using most primary weapons available in game. Does that make the entire game "kinda op"? Because try fighting me 1 v 1 and I guarantee you I will win.