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@Trokey66https://www.youtube.com/watch?v=zjYRrIS2QT0
Try now. Hope it is sufficient evidence for what I was talking about
- Its_Travis_1994 years agoHero+
According to the clip it seems that there is some sort of aim assist enabled by default, and just no seperate setting for it ro turn ON or OFF. At least for the Beta there wasn't.
Maybe it was a default setting that it's only being activated when target is in a certain amount of range.
Usually if we have an aim assist in the game we'll also have to option to either use it or not.
Greets,
Travis
- 4 years ago@Its_Travis_199 Could be.. this only worked at small to mid ranges and not at long ranges. And like I said, this is my first controller FPS game I've played that has aim assist so I don't know the extent of it in previous games but so far I really did not feel rewarded getting kills with it. Really wish the devs consider M&K support if I am in a crossplay lobby.
- Trokey664 years agoSeasoned Ace@FireExhauster Assuming standard controller that would seem an 'exception' rather than the rule for most in the Beta as most found little to no evidence if any form of AA.
It could be a bug.
That said, if legit, demands for AA that strong and effective to be nerfed will be high and rightly so.
Unless M&KB is introduced of course..... - Its_Travis_1994 years agoHero+
I wouldn't look too much into different settings and adjustments from the game just yet as it's all still Beta stuff we know about.
Greets,
Travis
- Trokey664 years agoSeasoned Ace@Its_Travis_199 Goes without saying but.....
- 4 years ago
@Trokey66I don't really know the right balance when it comes to aim assists so I can't really comment on it. This was much similar to the aim assist I had when I played PvE in siege (There was no aim assist in PvP) and I even tried it again after the beta and couldn't feel much difference between the two games so I thought this was just standard. And I use the standard controller that came out of the box with my PS5.
I don't really wish to be entangled with debates on aim assist balance because I just will have no clue what I'm talking about so I'll leave it to the people who know more about it. Personally, if I use it I get bored quickly because I don't feel like I'm not doing much. But to each their own.
M&K is my jam but I really gave controllers a shot during the beta. It just isn't for me and fighting against my own controls frustrates me more than actually performing bad in my games. Getting kills with aim assists isn't satisfying at all for me. I had more fun getting 6/12 (K/D, not that I care about it) in my PC with 30 fps, stutters, low graphics, 1024x768 than a 19/8 in my PS5 with really good graphics, framerates and resolution and the only change was the input device I was using. Adding M&K support and force us into a crossplay lobby if we use that feature.. that's all we are asking for. Atleast then I could admire the visuals and have fun at the same time. As it stands right now, I wouldn't be purchasing the game but I'll keep an eye out for when the devs decide to add this support.@DamiaNMaX I've literally posted a video as evidence. The entire time I was playing the beta I had aim assist.
- 4 years ago
On what platform? Maybe it was an Xbox thing. Me and some friends didn't have AA for sure.
- Trokey664 years agoSeasoned Ace
@FireExhausterThe potential strength of any Aim Assist is arguably central to this debate as it is often sited as a reason for or indeed, against M&KB depending on which side of the fence you are.
- 4 years ago
@DamiaNMaXPS5. This was my first game and was in a crossplay lobby. Had a lot of bots though. The second game was full of PC players so I left and turned off crossplay. The games after that I still had aim assist on I'm 100% certain. It didn't work at long ranges so I would always go closer to the enemy, hold L2 and it snaps onto the target and then hold R2. I'll get more clips of it's necessary.
@Trokey66Like I said, aim assist strength is the least of my concern purely because I have no idea regarding it. I will not be playing the game on a controller anyway. You guys know better about balancing it to have a chance against a M&K (or how much assist is fair in a controller v controller lobby).
My only request here is that the devs support M&K natively. I wouldn't really complain about aim assist because I would be comfortable with my input that I need to no longer fight against it and have my head be clear enough to come up with other tactical ways to deal with aim assists and have fun while at it. Besides if controller lobbies can turn off crossplay I don't think aim assists against a M&K is something they need to consider but it's just another option for balance if you so decide to join a crossplay lobby with a controller. - Trokey664 years agoSeasoned Ace@FireExhauster So you don't care about Aim Assist? Got it.
So an increase in Aim Assist to helps those controller players who want to join Crossplay is of no concern to you? Again, got it.
The impact that increase in Aim Assist will have in console only games is irrelevant to you? Sweet, glad that's all sorted.
Pebbles in a pond...... - 4 years ago@Trokey66 You are again trying to stir up drama here. Please don't 🙂. Straight forward talk.. remember?
- 4 years ago@Trokey66 what do you mean?
- Trokey664 years agoSeasoned Ace@FireExhauster No drama and I thought it was self explanatory, you don't care about Aim Assist as long as you get M&KB support.
- Trokey664 years agoSeasoned Ace@NoTimeToDecide If Aim Assist is as strong as @FireExhauster has shown is, at least in part, as a result of crossplay and M&KB, then it will be a major issue for many on console.
- Its_Travis_1994 years agoHero+
I don't really see it as an major issue.
Back then in BF games after i got used to it i even turned Aim assist OFF and did still pretty good with controller even without the aim assist.
Greets,
Travis
- Trokey664 years agoSeasoned Ace@Its_Travis_199 Many do turn it off but I don't recall Aim Assist being THAT strong and I can see it being an issue for many.
I'm not impressed for one! - 4 years ago@Trokey66 i don't know what you are trying to imply here. I don't play with a controller so how will I know the right balance? I said I'll leave the balance to the people who know better about it and you are saying as long as I get what I want I don't care about anything else.
Even without native M&K support for consoles you WILL still go against PC M&K players if you go in a crossplay lobby. Adding a M&K support to consoles DOES NOT make aim assist any more stronger or weaker for controller users. I only said I """PERSONALLY""" don't prefer using aim assist (and a controller in general) for a FPS game. You said aim assist wasn't available in the beta so I showed you evidence.
This is a thread asking the devs for supporting M&K natively and that's what I've been doing here. And I took everything that this addition might affect into consideration and suggested a solution which was similar to the one given by the majority of people here.
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