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- filthy_vegans4 years agoSeasoned Ace
Yep.
I sometimes use the call-in vehicles to move between flags. I'd really like to be able to call in a quad bike for the same price as a Ranger, though, because the call-in vehicles are actually useful as something else.
@filthy_vegans we should be able to access more vehicles like that or they should have just put down more cover between the objectives. It’s not to bad when on objective but getting their is a pain in the *
- filthy_vegans4 years agoSeasoned Ace
I actually think this might have been a deliberate design choice - the devs are on record as saying that they split some flags up into sectors to encourage players to defend more, rather than zerging to the next objective after capping one.
Whether or not that has been successful is an open question.
- @daniellematti It’s the reason I use Irish. It’s sad that’s the reason I have to use him.
@daniellematti wrote:Anyone else noticing the serious lack of cover
Yes agreed @daniellematti ,
It is obvious that not much time was spent on truly making the new maps and their contents. Especially considering their large size and now the resulting big open spaces with often zero cover of anything between flags/sectors, then they don't really work very well.
- loveubf4 years agoSeasoned Veteran@daniellematti This game is a running simulator, keep exercise
@CyberDyme @I don’t think their needs to be such massive gaps between the objectives either. This just plays into the vehicles hands. And the amount of times I’ve been trying to flank and get killed by the Bolte really frustrating times
@loveubf 😂😂😂😂😂that’s the worst running a marathon to get one kill looking for the non existent cover and then getting done by the Bolte🤦♂️
- kregora4 years agoSeasoned Ace@daniellematti These are all Hazard Zone maps, so no cover to encourage engagements between squads.
Theses maps are not designed as proper Battlefield maps, we are just reusing them. @kregora That makes a lot of sense
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