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Basically, the games premise is war and climate change.
It would have been much better if lets say hourglass, when you start the game, its a clean city. but due climate change, the storms come and go and would leave the city changes aka turn it into a semi city/desert maybe a few of the towers would collapse onto themselves. That way, the storms are not useless really. They add something ie change the balltlefield midgame. The same applies to all maps. Maybe Breakaway could have an earthquake or sort, or the ice begins to shift so the oil rig would collapse a bit. Any events like that would tie in with the story and make the maps more interesting. Im pretty sure the engine could do it. Maybe not. I dont know. I would forgive the lack of visual fidelity but as they are, nothing interesting happens. (minus the rocket launch).
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