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43 Replies
- ElliotLH2 years agoHero+@RanzigeRidder2 Hope you enjoy it. I'll need to wait until Sunday to try it out š
- Kona_uk2 years agoSeasoned Ace
252ms that's my ping on this mode.
- @ElliotLH Or not if feedback here is mainly negative.
- @Kona_uk I just had that on a bot filled server of Redacted Conquest
- Kona_uk2 years agoSeasoned Ace
Alive service game they say cost's so we pay for battle passes etc and DICE/EAstill underfund the servers.
Also latest skins bundle cost 3500 bfc for 14 items it's 100 bfc at most or 50p at a push.
- ElliotLH2 years agoHero+@RanzigeRidder2 That's a possibility, but I'll try to be fair and give it one round still if the feedback is bad.
- @ElliotLH I did one and a half round. So far not a fan of it. 12 v 12 is too small for me, especially with randoms. Need to try it with my friends tomorrow night before I can give a proper feedback.
- Kona_uk2 years agoSeasoned Ace
What ever these things are running around with glowing eyes = not battlefield.
Poor mode but i'm using it as my one life game mode. As i might complete one game a month then š
- S3SSioN_SoL2 years agoSeasoned Ace
I've disliked all the limited time modes, I thought this one would be different. But it's not.
The truth is, these modes just don't work well and inherent all the flaws from how the maps were at launch.
For instance, on Hourglass, one of the objectives is underneath that arch but not in the tunnel and who ever controls the bridge, controls the objective because there's literally no cover to shield the objective from the bridge. It's so incredibly thoughtless.
I feel like the mode was designed exclusively for Redacted, which it probably plays best on. And which makes the most sense for it to be on, why are these synthetic cyborgs appearing on other maps?
I truly believe, limited time modes just don't work for Battlefield. They stray too far from the formula that's fun and engaging, the formula that utilizes the sandbox tools that make Battlefield fun.
Instead of entirely different "game modes", these limited time "modes" should be limited time "events" that take place within the Conquest, Breakthrough and Rush modes, both in AoW and Portal. Such events could be a limited time AC-130 that's from a non-player faction that attacks both teams. Night maps, more disruptive weather events, such as a tornado that actually does something and disables the objective or sector it's affecting. There's so many possibilities and yet the dullest ones are pursued because they sell skins. Skins could also be sold with much better content, like more maps.
- KRY2X4B523P2 years agoSeasoned Rookie
I feel its a missed oppurtunity to of added a zombie hoard type mode which to me would have been much better
As much as Killswitch is new and as such i was looking forward to it 12 v 12 just highlights any cheats much worse than 64 or 128
and adding the Bullet Sponges really adds nothing to the gameplay
All it is is the same old capture a sector and move to the next by now i would have thought you could come up with something different.
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