4 years ago
Lis's missile is too weak
Lis's missile is too weak. I try to counter the good pilots that are wreaking havoc with the choppers, but the missile from Lis does only 20 damage!!! So it means i have to hit the same heli 5 time...
BF-games have always had pretty weak AA/Anti-armor rockets/missiles.
But this is a matter of balance and vehicles would be impossible to play if the anti-vehicle weapons are buffed.
Combined warfare, while a stable of BF, is very hard to get right, and I would say that Dice have never gotten the balance of vehicles vs. infantry right.
But in 2042 things are just really bad at the moment, the air-vehicles are too effective against infantry while being too "tanky" (Condor/Hind).
@cso7777 wrote:BF-games have always had pretty weak AA/Anti-armor rockets/missiles.
But this is a matter of balance and vehicles would be impossible to play if the anti-vehicle weapons are buffed.
Combined warfare, while a stable of BF, is very hard to get right, and I would say that Dice have never gotten the balance of vehicles vs. infantry right.
But in 2042 things are just really bad at the moment, the air-vehicles are too effective against infantry while being too "tanky" (Condor/Hind).
Weak armor/health and high explosive damage with limited explosive reserve would balance each other out. Making gameplay high risk & high reward type. This would require changes to regeneration systems and how engineers, ammunition support and medics function in squad composition supporting vehicles and infantry. But teamwork is quite alienated concept these days but root problems in gameplay satisfaction and balance stems from this poor design philosophy. ¯\_(ツ)_/¯