Forum Discussion
4 years ago
Some issues in no particular order...
- Far too many scenes of animations, cut scenes, load scenes, map scenes, scene scenes, before and after you can deploy into a game.
- Choosing a spawn point accurately with the controller stick is difficult. Have to use up/ down on D-Pad to work you're way through.
- Having a load your weapon animation when you spawn renders you useless for a second or 2.
- Loss of sprint during gameplay making it feel like you're crouched for seconds or until you're dead.
- Being pushed 10 feet in front of you by an invisible force.
- Weapon attachments not showing
- Hit registry very poor. ( Video clips for proof )
- Sound ( miles away from the pin point accuracy and volume of BFV on enemy footsteps whilst your squads are very loud. Vehicles whisper whilst driving or flying next to you )
- Foliage look beautiful - buildings are plain and bland. Gun fights in buildings can take you away from the frustration of being destroyed by aircraft or tanks outside but any kind of building is becoming less and less in Battlefield, more so here than ever.
- Far too much open land without any points of interest. Possible need of more capture points in between on Conquest?
- A good half of the Specialists aren't that useful.
- No information on if anyone is around to revive you. Worked very well on BFV.
- Hazard Zone is bland. Lacks jeopardy, fun or interest.
- Just Conquest and Breakthrough only in 2042?
- The menu system is clunky and not streamlined.
- Sliding was better in the beta. The running speed a tad too slow.
- Weapon attachment stats/ info randomly disappears.
- Never, ever was there an issue with the traditional scoreboard.
- Random events like a tornado or sandstorm feel novelty at best.
- Weapon choice limited.
- You can crawl when downed in Hazard Zone, couldn't it be implemented in other modes?
- M5 projectiles are slow and weak.
- Helicopters Hovercrafts are very powerful. You wouldn't know on many occasion if one was sat on your head until rockets blast down upon you killing you.
- Infantry based modes ( not Portal ) should of been included.
- Map design on most are are uninteresting at best. Doha for example, mostly sand dunes but at the E capture points we have something of interest in skyscrapers, but not enough.
- Map rotation doesn't exist as I have played the map in India about 40 time now and the other ones once or twice.
- You need a BR otherwise this will lose any longevity it has soon.
...I really want to love this. After putting in 1400 hours on BFV and hoping this was going to give me another 1400. Its early days but overall it feels like a mess, efforts not concentrated on 2042 and time wasted on dated remasters.