Forum Discussion
Eugh.....
Sure, have this opinion in a few months after the general teething issues are dealt with. Until then, I'd personally say just nut up and shut up. Games are bigger than ever nowadays, more complex, with way way more moving parts, bug are to be expected, balance issue are to be expected, and not hitting everyone's over hyped expectations is to be expected. But again, personally, I am happy to give a developer time to listen to it's community and fix problems, and change a game based on balanced criticism. S**t posts like I don't like it don't actually help anyone. So either stfu, or make a constructive list of suggestions to fix the issues you don't like.
@Legion245 wrote:So either stfu, or make a constructive list of suggestions to fix the issues you don't like.
That's some topsy-turvy thinking you got there. We're all well aware of the complexity and difficulties of a project like BF2042. We would all expect some issues to slip through testing but for the game to generally be in a decent state. But there's no excuse to bring something to market, present it as a complete product and ask customers to pay £££ for it when it was in the state it was.
I think the vast majority of people in this conversation have been reasonable and are just expressing their opinion. To suggest that customers who've paid out for the game and got a broken mess in return have no right to complain and that there is some sort of responsibility on them to be part of fixing EAs problems for them - that idea is just so wrong-headed, I don't know where to start.
- 4 years ago
Also the complaints are in themselves pointers to DICE for what needs to be fixed. Never mind the obvious fact that they must have been already well aware of them when they released it.
- RayD_O14 years agoHero
@tuscans wrote :
Some issues in no particular order...
- Far too many scenes of animations, cut scenes, load scenes, map scenes, scene scenes, before and after you can deploy into a game.
- Choosing a spawn point accurately with the controller stick is difficult. Have to use up/ down on D-Pad to work you're way through.
- Having a load your weapon animation when you spawn renders you useless for a second or 2.
- Loss of sprint during gameplay making it feel like you're crouched for seconds or until you're dead.
- Being pushed 10 feet in front of you by an invisible force.
- Weapon attachments not showing
- Hit registry very poor. ( Video clips for proof )
- Sound ( miles away from the pin point accuracy and volume of BFV on enemy footsteps whilst your squads are very loud. Vehicles whisper whilst driving or flying next to you )
- Foliage look beautiful - buildings are plain and bland. Gun fights in buildings can take you away from the frustration of being destroyed by aircraft or tanks outside but any kind of building is becoming less and less in Battlefield, more so here than ever.
- Far too much open land without any points of interest. Possible need of more capture points in between on Conquest?
- A good half of the Specialists aren't that useful.
- No information on if anyone is around to revive you. Worked very well on BFV.
- Hazard Zone is bland. Lacks jeopardy, fun or interest.
- Just Conquest and Breakthrough only in 2042?
- The menu system is clunky and not streamlined.
- Sliding was better in the beta. The running speed a tad too slow.
- Weapon attachment stats/ info randomly disappears.
- Never, ever was there an issue with the traditional scoreboard.
- Random events like a tornado or sandstorm feel novelty at best.
- Weapon choice limited.
- You can crawl when downed in Hazard Zone, couldn't it be implemented in other modes?
- M5 projectiles are slow and weak.
- Helicopters Hovercrafts are very powerful. You wouldn't know on many occasion if one was sat on your head until rockets blast down upon you killing you.
- Infantry based modes ( not Portal ) should of been included.
- Map design on most are are uninteresting at best. Doha for example, mostly sand dunes but at the E capture points we have something of interest in skyscrapers, but not enough.
- Map rotation doesn't exist as I have played the map in India about 40 time now and the other ones once or twice.
- You need a BR otherwise this will lose any longevity it has soon.
...I really want to love this. After putting in 1400 hours on BFV and hoping ttheir opinions their opinions his was going to give me another 1400. Its early days but overall it feels like a mess, efforts not concentrated on 2042 and time wasted on dated remasters.
@Legion245 This looks like detailed constructive criticism to me. Most people have voiced their opinions in a sensible manner as this example clearly shows.