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Well, after playing a few bot Breakthrough games today to level up the RM-68 and the G36 knockoff, and then playing a few actual Breakthrough games...I think I just suck. Or more precisely, I'm a little slow. But I knew that. Reflexes aren't my thing.
Basically, everybody seems to one- or two-shot me while it takes me half a mag of sustained fire to bring them down, but I know that's just the vagaries of playing multiplayer on the Internet so that's no big deal. I'm missing wildly on so many of my shots while the other guys never seem to miss--again, I know that's not completely true but damn does it feel like it. The biggest thing is that basically if I ever have to move out of cover, I'm dead. Instantly. And I never see what gets me until I'm looking at the killcam. Doesn't matter if I'm attacking or defending (and btw, in three games of Breakthrough, the attackers took ONE SECTOR TOTAL, what's up with that?) So I'm going to keep working on bot games and try various weapons until I find something I'm comfortable with, and unlock a few sights and attachments, then just keep sticking with it in real CQ and Breakthrough. It's frustrating but I know I'm rusty, I'm old 🙂, and I never was a stone killer to begin with, and I am having fun in between the frustration. I just wish I felt like I could actually make a difference and help my team even with support work. I never live long enough when I try to revive or heal even when I'm cautious about it and use smokes and cover. But I'll keep at it. That feeling when I can actually pull off a couple kills or take a point or even pull off a couple clutch heals or revives makes it worth it.
@AOD_moose004Some alternative playstyles you can try are Casper's drone or the transports. The ground transports are almost always available. You will need to practice the air transports a bit in bot matches to learn how to fly well. Use the prone button to make the Condor go fast; when going fast, it can also slow down if you try to move backwards. Don't fly below enemy helicopters, you're an extremely easy target. If you hover in one place you will get shot, but if you move too much your gunners might have trouble aiming, so... strike a balance? Or don't, and let people just jump out, it's a transport! None of those need super great reactions and aim, and can be a massive asset for the team (on the maps they're present).
Beyond that though, I feel at this point most FPS players are people who have been playing FPS games for a decade or more. I'm no exception. And when going into a multiplayer match, there will simply be many people who are better than you... You can practice and get better. Or, this is why I'd recommend Baldur's Gate 3, now that's a great game! Well, i hope that doesn't sound too discouraging, but it is a really good game.
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