Forum Discussion
- SirBobdk4 years agoSeasoned Ace
@ChugKendall wrote:
@JayZirkaNot a big fan of buying weapons with the coins, or microtransactions. I'd just prefer the old fashioned way of ranking-up and unlocking. If it's going to be a bunch of in-game purchases, or pay-to-win stuff, I'm out. Buying cosmetics is fine, if you want them, but buying weapons, perks or upgrades is a deal-breaker, for me.I realy dont hope the copy/paste the coin/upgrade tree system from from BFV.
It was annoying.
I dont mind coins for skins. I can just skip that part. I don`t care what color my weapon or vehicle is.
- 4 years ago
@SirBobdk wrote:
@ChugKendall wrote:
@JayZirkaNot a big fan of buying weapons with the coins, or microtransactions. I'd just prefer the old fashioned way of ranking-up and unlocking. If it's going to be a bunch of in-game purchases, or pay-to-win stuff, I'm out. Buying cosmetics is fine, if you want them, but buying weapons, perks or upgrades is a deal-breaker, for me.I realy dont hope the copy/paste the coin/upgrade tree system from from BFV.
It was annoying.
I dont mind coins for skins. I can just skip that part. I don`t care what color my weapon or vehicle is.
Agreed @SirBobdk ,
EA can monetize the skins if they want!
But the core game and weapons should not be in such sinister scheme. We absolutely do not want the Battlefield game to be 'pay to win' !
Think the simple yet robust methodology is simply to earn unlocks to new weapons within a given class by kills. And with one weapon, you unlock again its accessories by kills you make with that weapon. Personally I enjoyed many of the past game relevant assignments to unlock a given weapon. But dont think the bigger player community agree that such weapons then should be anything special in force versus otherwise available in the standard range of weapons.
- SirBobdk4 years agoSeasoned Ace
@CyberDyme wrote:Agreed @SirBobdk ,
EA can monetize the skins if they want!
But the core game and weapons should not be in such sinister scheme. We absolutely do not want the Battlefield game to be 'pay to win' !
Think the simple yet robust methodology is simply to earn unlocks to new weapons within a given class by kills. And with one weapon, you unlock again its accessories by kills you make with that weapon. Personally I enjoyed many of the past game relevant assignments to unlock a given weapon. But dont think the bigger player community agree that such weapons then should be anything special in force versus otherwise available in the standard range of weapons.
Personally, I prefer that weapons/vehicles are unlocked by level up soldier and attachments by using the weapon/vehicle
I think it was annoying with upgrade trees where you used coins for unlocks and if you chose wrong you were bound by the choice until lvl 4-6.
It was also annoying to change the vehicle upgrade tree ingame, since it was only possible when the vehicle spawned and if you were lucky to get it.Then I am generally against unlocks which make weapons/vehicles better .This was generally a major problem with planes in BFV imo.
I think asignments and coins should be for skins only. A lot of players enjoy getting new skins for their soldier/weapons/Vehicles and I respect that.
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