Forum Discussion
Yeah someone really needs to step out there and admit the game´s problems like they did with Battlefront 2, take a step back and rethink some core design choises of the game.
But I guess those devs are long gone.
- 4 years ago
Check this article,
https://gamersnet.nl/554436/wat-is-er-misgegaan-met-battlefield-2042/
Use Google Translate or Chrome for the full article, but here's an excerpt:
"The development of 2042 thus began with an already far less experienced team, whereby they got the assignment to create a Battle Royale game. But before that could happen, the engine needed to be updated. Battlefield 5 ran on a Frostbite engine from 2016, so time to quickly update that. That "quickly" became 18 months. Yes, 1 1/2 years' time of the development was spent on updating the engine that Dice developed itself. The reason? All of the experienced people had left."
and this one:
"The American publisher was dead set on creating a battle royale game, partly because of the success of Apex Legends. Pitches from veterans at DICE would be refused in favor of a dedicated battle royale game.
In the end the publisher went overboard, possibly because of the Specialists that could create an extra revenue stream. The company approved the concept in August 2020 for the relatively traditional Battlefield. This means that the game was only in development for 15 months, noticably shorter that an average blockbuster game."
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So the original devs are all long gone and the ones that are left are getting pushed around by EA. Also in the articles it says that the devs were being asked to develop software for consoles which they didn't have, and using their home PCs which may have not been up to the task of developing games like this anyway. So it doesn't sound like their egos have anything to do with it. It sounds more like EA set them up for failure.
- 4 years ago
DICE seems to have lost all autonomy in terms of deciding the direction the game should go in. It all seems to be driven from a very high level at EA based purely on marketing and following trends. And like others have mentioned, it seems to have driven a lot of the talented people away.
You can't completely stifle the creativity of the people who actually know how to make games and expect it to end well.
- lookcr4 years agoSeasoned Ace@FatherDed Yes, I see it as a huge mistake for the community to blame the developers, we even had death threats, this only makes the situation worse, the guy can no longer work because EA kills any idea, forces the team to release the game in the state it launched and still is threatened by "Fans"