Forum Discussion
3 years ago
@Ironhead841 I’m not a game developer. It’s not my job to point out alternatives. Each weapon system should have noticeable strengths and weaknesses. The new pistol and shotgun are all weakness with zero strengths.
UP_LordPlumber
3 years agoSeasoned Ace
@Zhukov211 New pistol does have strengths though. It has faster ROF in burst fire without trigger delay like G57 does and higher damager output, but much less ammo per mag to work with.
The same goes for a new shotgun. It has higher damage per shot compared to 12M auto, but painful reload.
Railgun is in a league of its own. It's completely unique and has tons of potential for mad plays and turning pilots into a dark red mist if you have a good shot.
The same goes for a new shotgun. It has higher damage per shot compared to 12M auto, but painful reload.
Railgun is in a league of its own. It's completely unique and has tons of potential for mad plays and turning pilots into a dark red mist if you have a good shot.
- 3 years ago
Try the new pistol out in a controlled environment on burst fire then do the same with the G57. With the new pistol There’s an unmistakable, weird hiccup in the rate of fire where the weapon seemingly bogs down when you spam burst fire. There’s no such hiccup with the G57 while burst firing. Additionally it takes the same number of burst to kill at close and mid range with both pistols. 2 or 3 bursts. Perhaps on paper the new pistol outperforms the G57 but not in reality.
New shotgun takes the same number of hits to kill as the auto shotgun at all ranges. At least on the test range vs bots.
Rail gun isn’t mentioned in the title.
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