8 months ago
Next bf
Some type of better matchmaking for lobbys probobly based on KD. Start the game with consoles only xbox/ps and then have the option to cross-platform with pc and you will more then likely keep lobby...
@JOGAGATYAThere is nothing inherent to crossplay that would make the game take 200ms+ to register shots, if at all, or any of the other networking (and sight alignment, and wonky hitboxes, and other) issues 2042 has. Don't make assumptions about 2042's netcode. If debugging it were to fall on the community (it shouldn't...), there's a serious lack of tools for that, and even general information on how it works. A good chunk of 2042's bad netcode was, and to an extent can still be observed alone in bot servers. https://www.youtube.com/watch?v=8ThHfw_-m3s They're also 20hz, but mentioning that I don't want to feed into the misconception that 45hz is so much lower than 60 and would make your bullets register half a second later. That is not happening, there is just no way that would fix it.
People probably wouldn't even be able to tell. https://youtu.be/a9kw5gOEUjQ?t=122
Crossplay does not strictly mean being forced to play with people with M+KB. It means playing across different platforms. Consoles have supported M+KB since at least the PS2, if not even before that, and most PC games support controllers. That the vast majority of devs didn't want to implement M+KB in their console games, their problem. Times are changing and people are coming to their senses and implementing M+KB for console shooters because shooting with a plain controller is dumb. There is also gyro aim - PS only, IDK why Microsoft ignored it again, it lets you aim pretty much on par with a mouse. It's a pretty big deal, and it would give an advantage to PS players over Xbox ones. Should one console's players be held back by the other?
Fortnite (among others) has M+KB on console. Call of Duty offers all of this with no problem. Its matchmaking is determined by input method and not platform. And that's how it should be. Many games offer gyro aim, even on the Switch, though 2042 isn't on that.
You can use a PC from your couch just as much as you can a console.
I just hope we get a server browser the next time around.
When I back out of a map.....stop putting me back into the same map. I dont want to play that map 😕
@GrizzGolf wrote:I just hope we get a server browser the next time around.
When I back out of a map.....stop putting me back into the same map. I dont want to play that map 😕
100% this. 👍
@RayD_O1 wrote:
@GrizzGolf wrote:I just hope we get a server browser the next time around.
When I back out of a map.....stop putting me back into the same map. I dont want to play that map 😕
100% this. 👍
Me too.
What I like to see in next BF game:
Server browser.
Persistent servers.
Ability to team switch.
Flinch effect when you get shot.
Suppression.
Proper explosive splash damage.
Proper movement mechanics.
Peeking.
Service stars.
Field pickups or squad supports. Even behemoths (For example, an aircraft carrier that reduces aerial vehicle spawn time by %80, or an AC-130 that can unleash hell)
Class locked weapons.
Destruction.
Bullet deviation.
Naval warfare.
What I don't want to see:
SBMM.
Crossplay.
All open no cover vast maps.
Mini map spotting.
Shooting while jumping.
Traversal sprint.
Clown skins.
Third person melee animations.
Airsoft like gunplay.
Crossplay matchmaking wouldn't be so big hassle if it would be input based. Server rental and browser allows admins to decide what type of input they would accept on their server. Official server matchmaking should be divided by input preference and crossplay on/off settings. These preferences should be requested before entering first multiplayer match.
@Estynytapa_Haiku wrote:Crossplay matchmaking wouldn't be so big hassle if it would be input based. Server rental and browser allows admins to decide what type of input they would accept on their server. Official server matchmaking should be divided by input preference and crossplay on/off settings. These preferences should be requested before entering first multiplayer match.
Right now if i turn crossplay off, i can't find a single match on the west coast.
Imagine if i further divide those 2 people that were looking for non crossplay match by ticking 'input method' also.
When crossplay is an option in a game, eventually everyone turns it on to find a match quicker. Even if it is OFF by default.
Thinking about the situation, looking for a match 'by input method' could work even if crossplay is on. I think the vast majority on PC would use a mouse and players on console would use a controller .
if that is correct, we don't need crossplay to possibly introduce some networking issues and complicate things.