Forum Discussion
GAme is about teamwork but choosing who you play with isn't the definition of 'teamwork.'
Also doesn't Portal allow clans/large groups to join the same server/team? That seems like the place they would allow this to happen if it isn't already.
I dont really want to join games where the other side is 20 players all on voice comms when I'm solo or playing with 1 friend. No offense to those people. And sure sometimes they suck anyway. But that scenario leads to pub stomps and no point in playing as a rule of thumb.
@trip1ex wrote:GAme is about teamwork but choosing who you play with isn't the definition of 'teamwork.'
Also doesn't Portal allow clans/large groups to join the same server/team? That seems like the place they would allow this to happen if it isn't already.
I dont really want to join games where the other side is 20 players all on voice comms when I'm solo or playing with 1 friend. No offense to those people. And sure sometimes they suck anyway. But that scenario leads to pub stomps and no point in playing as a rule of thumb.
How is choosing who you work with not teamwork? The definition of teamwork is "the combined action of a group of people, especially when effective and efficient." You can do that with friends, strangers and everyone in between as long as everyone works together as a team. However, it is a lot easier with friends or groups that you already have a gaming relationship with.
As for Portal, while you can have everyone join the same server, it suffers from the same limitations the other modes do. You can only have 4 players on a team and it's not so easy to coordinate with other friends as they are indistinguishable from the rest of the players on your side. You also can't decide what side they will be placed on. You have to do a similar join, leave squad and rejoin trick.
In contrast, I really don't want to be forced to match up with randoms and would rather play with a group of friends whether that's just one or a dozen.
I'm not the clan type but I get why groups would want games they could play together like that. Heck, my friends and I have also gravitated toward groups like this in-game because they tend to play the objective, help one another out, etc. Seems foolish to me that EA / DICE would isolate and discourage groups from playing their game. It's essentially sending a signal that they don't want their business which is odd given how clans and other groups of friends tend to gravitate toward these franchises (e.g. CoD, BF and so on).
I understand as a lone player (or with a +1) it can be frustrating being steamrolled by a more organized group of players but the irony is that it's teamwork that is causing your real problem with groups of friends playing together. They are simply too effective and efficient together.
- MLT-THOR4 years agoRising Traveler
Another week gone by with no comms from DICE. I really hope on some progress here.
- RayD_O14 years agoHero
They need to bring back a proper Server Browser for AOW as we had in previous Bf's.
- 4 years ago
@RayD_O1mate this is about more than four players, there is a separate request for server browsers 😉
It's related, but I would prefer to have the full social functionality to enable me to keep my mates on the same side of the team, in the squads, on the same servers even through map changes.
- Micawber7294 years agoSeasoned Veteran
@omitfl0wAll this about squads and friends staying together and now it seems that’s not enough.
imo that’s not fair play and each map change everyone should get shuffled for team balance.
What this is about is small clan vs 4 who never played together which is overpowered to the clan.
I doubt that will never happen and it should not.
Now unless some how huge clans are lined up ala league style play is set up would something like that be acceptable.
You guys trying to stack your squads is just lame. - 4 years ago
@k1u73I get what you are saying. Would be interesting if that's the same thought process behind it by DICE as they have never commented on it. I don't think the impact on 128 player maps will be huge, but fair point.
Still, I think in a game like Battlefield we should have the chance to get our group of dads together one evening a week and play together without any hurdles & hacks. At least with more than just four players & on servers where we can participate in XP progression, weekly challenges etc. Portal servers are ok, but still can't attract a larger enough crowd to fill up to 128 players/64 players if not persistent & without XP.
With squad-based voice chat (another no-brainer missing functionality) any random squad should be en-par with a small clan. - 4 years ago
A simple solution don't have more than 3 friends! Problem solved.
- Micawber7294 years agoSeasoned Veteran
@omitfl0wIt’s the way it’s been for just about every fps game I have ever played.
While your reasoning is humble and you may think that’s enjoyable till you come across another 4 player team that is hardcore and just grapes your team to nothing.
Same for any clan 3 groups of 4 from the same clan for example.
And trust me they have 100+ clans out there that would make you and yours “dads night out” totally miserable.
As for voip equating to a team that’s on discord that plays with each other that fine tunes their tactics and strats to a random hodgepodge of n00bs I’m not buying it.
As for me a league player from 12v 9v 5v we would totally dominate any average group that had the misfortune of facing us.
That’s old and bygone days but what you are suggesting is as well.Edit: it’s called “team stacking”
- Trokey664 years agoSeasoned Ace