Forum Discussion
@AOD_Rancidx
I watched the video and read some of the comments, one stuck out.
"This game is a love letter to the BF community”
Proceeds to add specialist system and literal x-ray vision"
Haha
@Popa2caps wrote:
@AOD_Rancidx
I watched the video and read some of the comments, one stuck out.
"This game is a love letter to the BF community”
Proceeds to add specialist system and literal x-ray vision"
Haha
@Popa2caps LOL I agree. 2042 seems more like a love letter to Apex and Warzone fans after playing the Beta.
- 4 years ago@ragnarok013 Word.
People are putting too many hopes in Portal.
And this game is not meant for BF players. It is so evident.
Attachments on the fly, vehicles on the fly (Objectives had vehicles in previous game but no no, they will fly out of the sky now), Spiderman, Wall Hack, Terminator deflecting bullets, Wingsuit is cool gotta say but heat seeking grenades what the...I mean yeah.
This is targeted to players who love big map BR type games - Warzone, Apex, etc.
Portal was definitely an afterthought because they somehow realised how the Conquest would make players think.- 4 years ago
@TheFireOfTitan wrote:
@ragnarok013Word.
People are putting too many hopes in Portal.
And this game is not meant for BF players. It is so evident.
Attachments on the fly, vehicles on the fly (Objectives had vehicles in previous game but no no, they will fly out of the sky now), Spiderman, Wall Hack, Terminator deflecting bullets, Wingsuit is cool gotta say but heat seeking grenades what the...I mean yeah.
This is targeted to players who love big map BR type games - Warzone, Apex, etc.
Portal was definitely an afterthought because they somehow realised how the Conquest would make players think.If it's possible to limit gadgets and weapons per class/specialist then I imagine it will be rather popular being able to play 2042 maps and classic maps with 2042 weapons and gadgets under a classical class structure.
- ragnarok0134 years agoHero+
@Noodlesocks wrote:
@TheFireOfTitan wrote:
@ragnarok013Word.
People are putting too many hopes in Portal.
And this game is not meant for BF players. It is so evident.
Attachments on the fly, vehicles on the fly (Objectives had vehicles in previous game but no no, they will fly out of the sky now), Spiderman, Wall Hack, Terminator deflecting bullets, Wingsuit is cool gotta say but heat seeking grenades what the...I mean yeah.
This is targeted to players who love big map BR type games - Warzone, Apex, etc.
Portal was definitely an afterthought because they somehow realised how the Conquest would make players think.If it's possible to limit gadgets and weapons per class/specialist then I imagine it will be rather popular being able to play 2042 maps and classic maps with 2042 weapons and gadgets under a classical class structure.
@Noodlesocks that's exactly what my Portal server will be: 2042/BF3/BC2 maps with BF3 classes.
- Anonymous4 years ago
@TheFireOfTitan wrote:
@ragnarok013Word.
This is targeted to players who love big map BR type games - Warzone, Apex, etc.
I honestly don't understand this point of view. I play COD Warzone, Apex Legends and some PUBG from time to time.
So far Battlefield 2042 doesn't look fun at all in my eyes compared to those other titles. The only thing that intrigues me is the main weapons DICE haven't shown off. That's honestly all I care for in a first person shooter, weapons I get to use directly, Specialists look super boring.
I personally don't know people that currently play COD: Warzone that like the Specialists idea.- carsono3114 years agoSeasoned Ace@Popa2caps Well, that is fine for you of course.
I tend to agree that overall, EA DICE saw / thought of Specialists as their own way to make WarZone Operators work within a Battlefield context… and despite my attempted optimism, I am not truly convinced it will work.
- Anonymous4 years ago
@ragnarok013
I honestly can't compare Battlefield 2042 beta to Apex Legends, COD. If I had to choose a game that mostly compares, it would be Ghost Recon Breakpoint with a stuck first person mode. Apex Legends has super good character movement, COD: has amazing textures for weapons and/ or attachments overall with fast gameplay.
Looking at the Specialists side, I still can't compare them. Legends in Apex Legends are far superior in design and/ or creativity and COD operators aren't locked to specific gadgets.How many people are making the connection with Specialists to COD Operators, but don't directly play COD themselves That's not directed at you, I'm just wondering.
- OskooI_0074 years agoLegend
If we're going to have 128 players spamming motion sensors and wallhack abilities then we need specialists with radar jamming abilities to counter them.
As well as sensor jamming EMP grenades which disables all motion sensors and wallhack perks in the area for 10 seconds.
- 4 years ago
@OskooI_007 wrote:If we're going to have 128 players spamming motion sensors and wallhack abilities then we need specialists with radar jamming abilities to counter them.
As well as sensor jamming EMP grenades which disables all motion sensors and wallhack perks in the area for 10 seconds.
Which will just make the game into an endless "nerf this, buff that" -competition in every update.
Are players really that helpless they need a fuc*king wallhack to help them get kills. A load of rubbish.