Played 100+ hours now. The honeymoon is over. Going from somewhat positive to...
Fairly balanced review after having digested the first 100 hours of gameplay.
The honeymoon is over..
After 100+ Hours I Change My Mind, I Don't Recommend Battlefield 2042 - YouTube
Why are the EA assigned Game Changers so quiet now???
Here is the shortlist why, because this is what we got and still miss after 3+ years of development by several dev studios:
No single-player story/campaign mode
No standard server browser
Fewer standardized game modes (Can't even play TDM or smaller scale modes without relying on community servers. Really?)
No persistent lobbies (seriously why do I have to matchmake after EVERY round?)
Fewer in-game assignments (none outside of cosmetic unlocks)
No class system
Less character customization options (than BF5)
No profile progress/stats page in the menu
No battle log/stats tracker for other players
No global leader boards
No end of round assignment progress screen
No dog tags (they still sort of exist I guess?)
No custom emblems
Fewer achievements
No medals
No cross-game profile screen (BF 4, HL, 1, and V were all linked by a menu if you owned them digitally, was a neat feature.)
No spectator mode
No permanent community servers (would be useful for clans and events)
No Central US servers
No test range (this one is sort of compensated for with single payer servers vs bots)
No 3D spotting
Fewer guns (even including all the portal guns, BF4 still had more at launch)
Fewer infantry gadgets
No manual leaning
No diving while swimming
No high wall vaulting
No crouch sprinting
No backwards prone
No explosion knockback
No rolling after falling from heights
No ammo or health pickup off teammates
No scope zeroing
No tiered reloads/paused reloads
No melee weapon choices
No thermal optics
No indirect fire gadgets
Less anti-tank launchers (Come on man only one?)
No lock-on launchers (The M5 works with the SOFLAM but that requires 2 people)
No AP mines/claymores
No suppression mechanic (This one I don't mind but I'm including everything)
No first person takedown animations (whether this is a downgrade is up for debate, but I think it is)
Fewer vehicle types (and separate vehicle progression per faction even though they are functionally identical... why???)
No naval vehicles (Except I guess the hovercraft technically)
No vehicle gunner direction indicator
No lock on direction indicator
No vehicle enter/exit animations
No tank turret decoupling (This was so great in BF4!)
Less vehicle driver/pilot customization options
No tank zoom customization options
No tank gunner customization options
No heli gunner secondary weapons
No separate heli/fixed-wing controls
No rocket aiming reticle for helictopters
No control input while looking behind/free looking in aircraft (BF1 and V pilots, this one is gonna absolutely suck for you guys)
No joystick/non-generic gamepad support
General consensus seems to be that the helicopter and fixed wing flight models are a step down from BF4.
No behemoths
No squad wipe scoring
No player damage points
No vehicle damage points
No vehicle kill assist points
No headshot bonus
No long-range kill bonus
No assist counts as kill bonus
No multi-kill bonus
No killstreak stopped bonus
No comeback bonus
No squad objective play bonus
Oversimplified teamplay scoring (i.e. healing a teammate always gives you a flat +5xp rather than being based on how much you heal them)
No commander
No special squad call-in abilities
No squad field upgrades
No in-game VOIP (coming soonTM)
Fewer factions (with almost nothing to give the 2 factions any distinction)
No cross-team chat
No team changing
No "create new squad" option
No clans/platoons (coming soonTM)
No view of squadmates while in the spawn screen
No "Medic incoming" indicator in downed state (coming soonTM)
No rank names/icons, just a number.
Lack of persistent servers means poor map rotation (Played now for 100 hours and never saw Kaleidescope or Breakaway)
Fewer base game maps (not including portal maps)
No static weapon emplacements
Few destructible buildings
Very poor balance between vehicle and infantry gameplay
No infantry focused maps
No game changing levolution
Absolutely zero cover between capture zones
Poor spawn points (Constantly spawning in the open/visible to enemies)
No fortification building (given how open all the maps are, this could have been super useful)
Fewer urban areas
No naval maps
Less control customization options
Less UI customization options
No HUD/icon opacity customization
No HUD scaling customization options
No gunsight reticle customization options
No network performance graph
No individual player scoreboard
No ability to zoom in on the spawn map
Less detail in the 'who killed you' screen
Less ultrawide monitor support (hud ratio is locked in at 16:9)
Very poor friend joining system (Lack of server browser makes playing with more than 4 friends completely impossible)
Poor console aim assist. Hopefully this will come with the D1 patch or all console players will be lost...
No in-game crossplay toggle option (you have to change your global console settings)
General consensus seems to be the audio design is bad, especially compared to both BF3 and BF1.
3D soundscape is almost non-existent
Less impactful soundtrack (menu music is very dull and repetitive)
End of round music is dull and uninteresting (compared to BF1 and V this is a big downgrade)
End of round voicelines are just awful. Hate them really by now...
Sorry for this long list. I am just disappointed, Because I want Battlefield to feel like Battlefield. And this one doesn't. COD is COD, if I wanted that, I would buy that. They have launched contents feeling more polished than this and at least they stay true to their core. While EA Battlefield appear to have lost it's own soul and identify, by EA trying to copy from everybody else.
@DieHarder55 wrote:
@CyberDymeWhere is the fair and balance list? ... Seems to be missing.
...@DieHarder55 thanks for your trolling or you simply appear to have misunderstood across all points...
Because the fair and balanced review was the YouTube video I linked to right at the top right after that sentence.
I however write the main reasons (and I quote):
"Why are the EA assigned Game Changers so quiet now???"
"Here is the shortlist why, because this is what we got and still miss after 3+ years of development by several dev studios:"
And that is the long list of issues and/or missing functionality we have in the BF2042 game which I listed in bulleted form in my post.
@DieHarder55 wrote:
...
Particularly after 100 hours of game play for game that has been out a week? Must had a hell of a lot of fun with game! Thanks for the endorsement!
...No and that is exactly the problem. The fun never materialized.
And if I had started making any such list of missing functionality or a broken game just after having tried it for just a few hours of playing it, trollers would just write "newbie" and say its because one did not yet get into the depths of the game etc etc. 100 hours is a fair amount of time to dive into a new game and to experience the various aspects of it.
@DieHarder55 wrote:
...
Can't wait to play it. I understand it is in the top 10 on Steam. Must be fun for a lot of players.Again you are completely wrong.
BF2042 is in the top-10 alright on Steam. But it is for the top-10 of worst games of all time!
Forbes article about EA BF2042 entry on Steam's 10 worst games of all time at release:
‘Battlefield 2042’ Has Entered Steam’s 10 Worst Reviewed Games Of All Time List (forbes.com)
Steam's current bottom-100 list of worst of all time: