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@CantGetRightWether I or others like something is completely besides the point, this is about wanting something changed that in my opinion is out of place in this game and should have never have even existed in the first place. Especially in it’s current form, feel the same about the sentinel from Irish, or the attack dog or turret. These are either way too OP or completely useless and just an annoyance. And usually end up being changed/nerfed to the point they are still there but can basically be ignored. Which is think is currently true for the dog and turret.
That’s just bad game design.
Pretty sure Rao might be my most played character.
Probably the best anti-air character now that stealth helis exist. Before I might lean towards Angel.
While he is a great option for the anti-air role playing him does feel pretty chore-like. Hacking doesn't offer any sort of learning curve, there's is nothing to aspire to. It's 'mastered' within about 5min. I also feel like I'm just griefing other players when I hack them over and over again.
I think I'd like to see an alternate 'fire mode' for the hacking system. Perhaps an option to shoot a projectile like the BC2 tracer dart or some tradeoff in hack duration/disable duration.
- UP_Hawxxeye4 years agoLegend
@AngrySquid270Alternate fire mode: Disables the throttle of an aircraft. (more time needed to hack than the regular hack).
Imagine if Mr heli had a harder time making the usual retreat
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