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@foff667 wrote:
@doubleomebetter yet just remove specialists from the game.
Specialists were never the issue of this game.
Just call them "classes" and remove operative names; nobody would know the difference, they've merely unbound weaponry.
Specialists were probably a brilliant unique idea in the development board, allowing players to tailor their game-play and excel. Had BF2042 released with proper functionality, the game along with specialists could receive positive reviews. Specialists are classes, they have specific roles. I'm not interested in imposing play-style limitations.
I would like to see loadout visuals, IE a M5 rocket launcher on someone's back. Visual identifications help.
I'm not opposed to gadget limiting, but that's an intricate process with potential for more harm than good. I like sensor + ammo to always locate enemies. As for people struggling with teamwork? I'm typically solo, yet I complain a few times about specific enemy threats, make an adaption myself like SOFLAM, and the team joins in. I have a 65% win ratio merely through recognizing threats and suggesting teamwork 😛
Haters that can't handle complaining in chat? Plenty, but I ignore all those potato-brains because they clearly don't understand what BATTLEFIELD is about, and should vacate to fortnite. Besides, by retaliating with complaints they're now hypocrites.
@0_Katsui wrote:
@foff667 wrote:
@doubleomebetter yet just remove specialists from the game.Specialists were never the issue of this game.
They're literally one of the primary sources of balance being all over the place. DICE even admitted that it's causing additional work trying to consistently balance them, calling out Sundance in particular.
The concept is fine, but the execution is fairly dreadful and specialist kits are too strong when they should have been more "flavor" abilities that complemented their core class than something like a god-damned wingsuit or bulletproof shield or boring hacking.
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