@MrRonski16 wrote:
@EA_Leuuw Please add the support for Battlefield and apex. Gyro aiming should become a standard option for FPS and any other shooting games.
Gyro aiming does not rely on aim assist which means it does not need any aim assist. Seeing dice trying to figure out how to make a good aim assist for 2042 made me think that it is probably easier to implement good gyro controls than making good/balanced aim assist.
I have been enjoying gyro aiming on recent Playstation exclusives and since MW2 added gyro support. It made me actually play warzone 2. Going back to battlefield is such a downgrade since it still has only stick aiming.
Gyro/motion aiming would make crossplay more fair. And the game becomes more accessible
Yeah, going back to stick aiming is atrociously bad haha. Its such a downgrade once you get use to Gyro Aim. The gaming experience is just nowhere near as fun. Hell, even God of War Ragnarok implemented a really good Gyro Aim and it made ranged combat soooo much better.
Also, I use Flick Stick with Gyro on all the time in Fortnite and its phenomenal how responsive it is. Even going from Flick Stick to normal stick usage in Gyro Aim is weird lol.
MWII needs some additional settings though such as Sensitivity sliders for different zoom levels, Acceleration, Smoothing, and Threshold options, and a Gyro Modifier to temporarily shut off Gyro Aim to readjust the controller. Plus, I would also love to see Flick Stick make its way there as well.
I actually talk about some of these issues in this video for MWII: https://youtu.be/fpsRqEDJLC4