@BirkelandPSN @OskooI_007 In the end, Gyro Aim should just natively be implemented without the necessity of an overpriced 3rd party controller imo. Would be nice if devs start taking advantage of the features given to them that can improve gaming. Gyro Aim is fairly significant on this front for controller players.
And also, MS has recently filed a patent for new controller features (touch pad and haptic feedbacks like the DualSense) with rumor its being prototyped inhouse. So hopefully this pushes for more standardized implementations from devs. Cuz I actually love the touchpad on the DualShock and DualSense but its either under or poorly utilized. Yet it makes an exceptional second D-Pad system for 4 plus actions to map. I use it a ton in games for non-combat related buttons that can offer shortcuts without going through menus and whatnot.