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Every time that I see a topic like this it seems to me that there are people on both sides (console and PC) that do not respect the time put in for someone to become efficient playing shooters with their chosen input device.
Getting headshots with a controller in this game still requires the player to aim.
@OldSkoolzFinest
Don't let the constant back and forth bickering on these boards about this lead you to thinking that crossplay is a failure. If it were then we all would have turned it off a long time ago.
- 3 years ago@ZRuff46 100% Agree
- 3 years ago
It is the crossplay netcode. At first I thought it was AA, but Console players have the same issues when they encounter PC players. What is happening is both sides are experiencing two different situations at the same time.
When a Console player kills a PC player, it feels normal, but on the PC side, they are insta-killed and it feels like an aimbot.
When a PC player kills a Console player, it feels normal, but on the Console side, they are insta-killed and it feels like an aimbot.The netcode, 45Hz tick rate servers, lag comp, etc are sooooo bad, none of us are playing the same game.
- VOLBANKER_PC3 years agoSeasoned Ace
I’m on console but I’m only using the first aim assist option - the one where your crosshair slows down when on an enemy.
Through testing I found I got the same result each round whether snap-to-enemy aim assist was on or off.
Then I thought I might as well just turn it off (Others may feel a need for it and that’s fine with me)
The slow down crosshair option is necessary for me, otherwise it’s too difficult for me to hit enemies that are at a distance.
- This just to say it’s not all of us console players that use full aim assist.
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