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cso7777
3 years agoSeasoned Ace
@Trokey66I agree that using gadgets in the game are not "exploiting", my issue with things like this, is bad game-design.
Dice has made it even harder for themselves to balance things, by introducing the specialists and the need for giving them all unique 'powers'/gadgets.
Trokey66
3 years agoSeasoned Ace
@cso7777It is likely that even with classes and because the Repair Tool and Sentinal are 'Support' gadgets, this situation could still occur (assuming 2 gadget slots).
Wihilst yes, there are balnce issues around them, Specialists in, and of themselves, are not the issue in this instance but more that players are realising the potential of some gadgets that didn't get the 'love' in previous games coupled with gadget allocation around 'classes'.
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